[FE7/8] Hold L to enable/disable battle animations

tbh i’d argue it has utility not just in spite of that, but because of that. if you select the wrong weapon by accident, being able to quickly press l/r to correct this is arguably a faster option than having to back out and reselect the correct weapon. in the same way it also allows a quicker way of comparing the effects of each weapon, which while certainly not impossible otherwise could stand to benefit from the feature

idk, with this sort of thing i figure that redundant options in an interface are usually advantageous, since everyone has a different style of navigating them