FE6: Project Ember (v1.85 as of 8/16/2021) - "ν Dorothy" Edition

Why are there so many soldiers with killer lances in chapter 8? getting my units randomly one shot certainly isn’t very fun…

So I’ve been playing this patch a lot lately and I gotta say, it’s really good, Roy is actually worth using since he can actually double everything! Also Bors is good as well and characters you get in later chapters aren’t level 1 anymore (thank god) the only thing that I have a slight dislike towards is making Roy a mounted unit upon promotion.
Idk what it is but having Roy on a horse just feels off for me.
Aside from that I really love this patch!

This current update will be the last for quite a while. I intend on making some major changes for the next one, ones big enough to warrant a 1.8 revision. Regardless, thank you all for sticking through and playing! I look forward to continuing updates in the future. :slight_smile:

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I’m looking forward to starting this, and I was wondering whether or not I should play hard mode or maniac mode. I’m looking for a challenge akin to standard fe6 hard mode. Is hard mode any easier, or is it relatively unchanged difficulty wise?

so i finished my ltc of pe with 210 turns in a draft format with the drafted units of Roy Marcus Merlinus Chad Tate Lalum Elphin Fae Shanna Rutger Sue Noah Dayan Percival Shin Bartre Lilina Gonzalez Klein Cath. i went b route and accidentally went illia. i was not able to get gonzales dayan or cath/ gonzales suicided, dayan was on the other route, and cath was too much of a turn cost. (and tate was too mmuch as well).

so are legendary weapons just unrepairable?

Yeah, they have 40 uses and cannot be repaired. The Binding Blade and Divinestone can be repaired though.

What’s the reasoning behind unrepairable legendaries? There better be a good reason, because this seems like a very bad change.

I don’t think it’s necessarily a bad change, you can get through the whole game using legendary weapons occasionally due to the higher durability. and tbf I was kinda carefree with my Durandal since I thought I could hammerne it, but all of my other legendary weapons have like 30ish uses. I just think that it should go in the readme, since I didn’t see it in there and it seems like an important change

It just seems questionable design to make a change with clear downsides and no upsides. It’s not like Hammerne is infinite, it never was broken to spend your fragile staff on the best weapons in the game. This decision reduces the player’s options for no clear benefit.

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It kinda feels weird that a more unique and powerful weapon than the legendaries can be repaired but they themselves cannot.

It kinda makes sense, do you really think a weapon that is 1000s of years old can be repaired with a simple staff?

Im, the Binding Blade can be restored, and as far as we know it’s just as old as every other Divine Weapon.

“Likewise, the Binding Blade isn’t one of the Legendary Weapons, though unlike the Mani and Sol Kattis, it was used by one of the heroes and its power surpasses the Legendary weapons.” Source

I thought we were talking about the age of the weapon, not whether it’s specifically a Divine Weapon or not. I’m aware that it’s not considered one.

It is kinda weird that the binding blade can be repaired, since it’s like the last legendary weapon you get and has the same amount of durability as the others. Meanwhile Durandal has the same amount of uses, is obtained earlier, and can’t be repaired, I feel like if anything it should at least be the other way around

idk, I don’t think it’s the worst change, but it still feels weird since the legendary weapons are what I usually default to repairing.

The Blinding Blade is not a legendary weapon though…

From a gameplay standpoint the binding blade is 100% a legendary weapon. It doesn’t matter whether or not the lore refers to it as one or not

Binding Blade just isn’t one of the eight legendary weapons. It was made alongside them, but was REALLY powerful and would have apparently made the eternal winter much worse. That’s why Bern has both the Binding Blade and the Eckesachs