FE6, But Roy and Lilina are Swapped

FE6 if it was good

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I threw this one together in about a week and then forgot to release it for two months, so here it is finally, FE6 but Lilina is the main lord and bridal carries Roy around as he seduces axebros with his feminine wiles. I did a lot more than just swap Lilina and Roy around in FEBuilder, so this was really more of a personal project of mine than any sort of “vanilla” gameplay experiment. As usual with me, no story or dialogue changes, so enjoy Lilina and Roy’s Pokéspeak.

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Changes

Both

  • Lilina and Roy promote with a Guiding Ring and Knight Crest, respectively, no forced promos
  • Supports are the same as the original unit slots’ but with their own affinities (e.g. Lilina supports Alen, but it’s Fire/Light instead of Fire/Fire)

Lilina

  • Joins in Chapter 1 with the same level and stats, but has D Light and E Dark in addition to C Anima
  • Starts with Fire, Lightning, and PRF Surge from Engage (E Dark tome, gotta spam it to use Flux before promotion)
  • Promotion gives same stats as vanilla, but also 2 letter grades in each magic type, and B Staves because I have no respect for balance
  • Binding Blade is now “Supernova” (Nova+5 from Engage with dragon effectiveness)

Roy

  • Joins in Chapter 8 at level 7 with average level 7 stats, C Swords
  • Starts with Rapier and gets Steel Sword from the Lilina talk convo (so that the Rapier isn’t missable)
  • Promotes into Knight Lord with same gains as vanilla (Roy’s gains, not Eliwood’s), but also S Swords and C Lances, and 9 move instead of 7 to make him a Cav with Boots instead of just a Cav

Other

  • Since Lilina gets one shot by several enemies in Hard Mode Chapter 1, Alen and Lance now start with Slim Swords and Bors with an Axereaver for reliability (no, it doesn’t buff Shanna by that much)
  • Lightning and Flux are now buyable in most earlygame vendors
  • The southwest treasure room in Chapter 6 now has a Guiding Ring and Knight Crest (obviously they’re meant for Lilina and Roy, but I suppose nothing’s stopping you from using them on other units), with the remaining gold chest giving 10000 gold
  • The Chapter 7 Rapier chest now gives a Divine
  • The Chapter 12 Flux chest now gives a Fimbulvetr (made much cheaper so it isn’t just an autosell)
  • The Chapter 15 Divine village now gives a Brave Sword, and the vendor sells Divine instead of Lightning
  • Niime now starts with Fenrir instead of Flux (made much cheaper so it isn’t just an autosell)
  • (The Runesword, Spear, and Tomahawk are still unobtainable)
Bugs
  • Lilina’s battle animations occasionally have visual glitches
  • The cursor sometimes goes offscreen during preps, back out of all the menus and it should be fine
  • Cath takes 4 talks to recruit instead of 3? (Not sure about this one, I playtested this twice and might have just made the same mistake both times) Not true, I’m just bad
Credits

Battle Animations
[Mage-Reskin] [F] Lilina by RedBean
[Sage-Reskin] [F] Lilina by RedBean
[FE7 Eliwood-Reskin] [M] T2 Roy by SurfingKyogre

Map Animations
Archmage (F) Lilina by me, but directly inspired by the below
Archsage (F) Lilina by BatimaTheBat

Item Icons
Supernova by me

Patches
01command_hack by Hextator, 7743
Anti-Huffman by Hextator, 7743
Battle Stats with Anims Off by Phanfan, Tequila
Fimbulvetr Glitch Fix by 7743
Hard selectable from the beginning
MovementSounds by 7743
Null Move Display by 7743

ass

(I promise the next thing I do will be something more substantial than swapping 2 units and calling it a day)

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