Yeah, honestly even as someone who doesn’t generally like 6, this seems like a super fun idea because of the high number of weaker / low level units in this game specifically.
so I just started my playthrough and the cutscene at the beginning of chapter 2 causes the game to crash. the crash happens when marcus leaves the castle, I assume it crashes because melady usually flies directly through the castle wall to the right side of the screen, while marcus cant do the same.
really enjoying it so far, even though I’ve only done chapter 1 on hard mode. sue’s gonna carry lmao I need her because she’s the only one in the starting squad of goobers that can double anytime soon.
This random chapter 5 mercenary can’t move for some reason, is that intentional? The same applies for one of chapter 3 knights, but at least it makes sense since that one was guarding the chests.
So I played up to chapter 6. Roy can actually solo chapters 1 and 2 in normal mode (but the other units really need the exp). Aside from that, Sophia sadly feels like a worst Lilina, with shaky hit rates to boot. Wolt is stronger. Armors really appreciates sword acess (it also makes them dodgier). With that said, Wendy at least for now still feels like a worst Bors. Lilina joining before Lugh makes them more fairly comparable. Allance, Shanna and Sue are basically as good as vanilla. Fir is basically female Rutger with a personal killing edge (and she levels up really fast which certainly helps her even more). Lalum is probably the second best chapter 1 unit