A Fire Emblem fan project set in the world of Genealogy of the Holy War, blending its classic story with gameplay mechanics inspired by Berwick Saga, made by SRPG Studio.
I’ve put a lot of work into modifying SRPG Studio’s core systems. So this game offers a fairly unique experience far beyond what SRPG Studio usually delivers.
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Most of the story (around 80%) follows Genealogy of the Holy War, though I’ve added a little bit of original content here and there.
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One of the key features of the system is its simultaneous turn system, where both sides act at the same time. It also brings in mechanics like shields, mount, invisible enemies, and auto-firing archers—similar to Berwick Saga.
Summary
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25 playable characters, each with their own unique mechanics on the battlefield.
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A wide variety of weapons and skills.
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Shield - A key system that plays a major role in combat.
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Horses - Can be killed in battle, can be swapped between units, and rare special horses exist.
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Low-stat gamepay - Emphasizes skills and equipment, while also helping to reduce the number of benched units.
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Approximately 20 hours of playtime.
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There’s also an alternate route that diverges from the original—one that brings the story to an end during Gen 1.
About Localization
This project was originally made in Chinese. Since English isn’t my native language, localizing the game has been no small task. I’ve only had the time to translate the gameplay stuff—menus, weapons, items, skills, etc. Please bear with me! I hope to continue polishing the localization when time permits.
Finally, I’ve now translated the game using translation tools, so the story is available in English as well. The quality may be a bit rough, I hope it’s enough for you to understand the game systems and play smoothly.
Hope you enjoy the game.



