[FE12] Old Mystery of the Emblem 2.0

How do i patch this, i tryng to patch in with no succes do i need to patch in a particulary game or is in the : FE 6,7 or 8 ?
thank you

Fire Emblem 12, New Mystery of the Emblem, it’s for the DS.

It seems like that some screenshots are broken and not loading correctly.

Hello again,
I have a question regarding FE12. I would like to create a patch that skips the entire prologue, allowing players to bypass it entirely. I noticed that your ‘[FE12] Old Mystery of the Emblem 2.0’ project includes this feature Remove Prologue and Gaidens:. Could you please provide guidance on how to implement this? Specifically, is there a particular Nightmare module I would need to use to achieve this change?

While I couldn’t figure out how to skip Prologue 1 (and by extension the avatar creation screen), in script/bmap201.cmb, search for SetChapter in your hex editor of choice and change bmap202 to bmap001 to skip the rest of the prologue. The same works for the gaidens: open bmap003.cmb, find SetChapter (it’s in plain text), and change bmap103 immediately before it to bmap004. Repeat for every other gaiden.
For reference, bmap0** is the main game, bmap1** are the gaidens, bmap2** are the prologue chapters, and bmap3** are the BSFE maps, replacing the ** with the chapter number.

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Thank you for your help. Have a nice day! :sun: