[FE1+2] Divine Accord - Updates to the FE1 and FE2 patches

Greetings FEUniverse. This is a bit of a passion project with the aim of properly updating the translation patch for FE2, while also tying up some loose ends with my old FE1 patch from 2017. While I used Quirino’s translation as a base, FE1’s script was completely overhauled and given more polish to make it feel more like an officially localized game. FE2’s patch is a bit more straightforward; some things were rewritten, and the names were updated, but overall, Artemis’ original patch required less work.

Aside from the two patches, there is also some bonus content, such as scans of the world maps, mockup box art, a PDF describing the specific name changes, a small minigame that I wrote called Armored Knight Pong, and the readme, of course, listing all the changes in detail with full credits.

With FE1, there is also a separate patch that includes a thicker font, for convenience, preference, or for hardware play. I wanted to make one for FE2, but the strict character limits in that game make names like Mathilda and Luthier impossible. That said, there’s still a lot to be done. Feedback and criticisms are welcome.

v1.1 Download (Newest Version)

v1.0 Download

Screenshots

15 Likes

Very cool stuff

2 Likes

Hey, this looks familiar, ehehe

So glad to see it finally done and published! It was an honor testing it for you

1 Like

Epic gaming.

Will miss “the infamous General Dozer has initiated a coup” tho, some things are too iconic to replace

1 Like

Good work. My FE2 translation was somewhat controversial for min-maxing the amount of dialogue at the expense of nicer kerning, and this is a nice alternative for those who value different things when we unfortunately can’t have both due to space limitations, lack of workarounds like dictionary encoding because nobody hacks FE2 and FE2’s spaghetti code.

I mainly want to make sure that you rectified a particularly egregious error: the “group gained 1/2 exp” battle message is supposed to be the number of hits “Hits: 1/2” just like the first game. I’m not sure how Group experience is calculated, but its not by the number of hits.

1 Like

It was indeed rectified

3 Likes

I have released version 1.1, which fixed some of the errors and typos that were brought to my attention.