The only thing that can slow this community’s animators down: SUPPORTING THE OFFICIAL RELEASE!
Team Fourstar would be proud.
The only thing that can slow this community’s animators down: SUPPORTING THE OFFICIAL RELEASE!
Team Fourstar would be proud.
Wrong series, but hey man, you tried.
Well, I can’t find either the Medeus animation I shared a couple a posts up, and the Idunn size Fire breath and Dark breath for player use. Or maybe you did upload it to the page but I can’t find the category where they are
is there a magic animation of Valflame anywhere? I checked the repository and can’t find one anywhere. The closest thing would be the Bakuretsu spell for now.
Those gifs are horrendous. Allow me to help.
…why is Lute’s animation formatted differently from the others?
Anyway, fixed it. Had to redownload FEB and oh dear god it’s gotten ugly.
Can I post a transformation animation of the sword?
Yeah, I don’t think one’s been made yet.
Ah yeah, we noticed a few graphical glitches for those and thought they could benefit from another passthrough. Currently, they’re in the need improvement folder of the google drive and not on the site b/c of that.
Medeus: if you advance by frame here (period character on keyboard), you’ll notice Medeus’ tail bouncing along the left of the screen. It’s also a little choppy and could use another timing passover.
Dark Breath: The particles occasionally have hard lines where the rendering stops. Mostly along the left side, but one or two occur near the start. This is easiest to really see when moving frame by frame, but it is visible in normal time, too. There’s also a few random floating pixels in the background that appear during certain frames.
frame1: sudden cutoff
frame2: extra pixel vomit in three places
frame3: extra pixel vomit in one place
frame5: extra pixel vomit in one place
frame7: cuts off the first particle on right, last on left, random pixels on bottom
Frame8: same as above
Frame9-10 cut off leftmost particle
Frame11 has some pixel vomit (right-most particle) and cuts off the end
Frame12,13 cuts off the end
Frame15 cuts off the end and has a graphical glitch on top right particle
Frame 16 has some pixel vomit
Frame 18 cuts off the end
Frame 20 cuts off the end
Fire Breath is similar to the above. Just needs some cleanup. I’d modify both to have all breath particles ‘end’ within the confines of the animation rather than jaggedly fade. Spritans might have more helpful feedback to give, though
yeah wonder who that could be
…
do whatever you want with that garbage I made it in like 7th grade lol
Would you believe me if I told you I forgot about the map animation?
But did you have one or did you forget to make one?
I forgot to make one.
These are all great animations, especially the dragon lord and gold knight. I’m very glad we’re getting more T3 options.
More T3 options are always exciting. I’m hoping that we eventually get some sort of T3 for the Myrmidon line that isn’t just a reskin. Another thing I’d like to see is perhaps a Hero T3. Having a more armoured version of Der’s Linus but with a shield too would be really neat. There isn’t really a T3 for Axe infantry either.
Nuramon: posts something
Me: goes straight to the like button, then reads post
Great jobs as always! I think you’re one of the best out there ; the gba animation feels so cheap now x)
Anyway, have you thought about making an halberdier? I wonder how it could look like honestly!
Absolutely remarkable, we honestly need more T3 options, I was actually thinking of making a Seraph Knight sprite (and hopefully, but unlikely, the animation) but considering how complex that can get, I am unsure how well I can get it done.
Can I edit your Golden Knight animation? I want to make a special version of Golden Knight for only Camus
Very nice my man
First and foremost, thank you and I’m glad you like these animation!
Not really tbh. I quite like the existing versions. although Yeti’s is my favourite xD
The Sentinel would be something I would enjoy though.
Hmm I might have an idea for the T3 myrm but idk when I’ll be able to work on it.
T3 Hero would be cool too, I agree
I’d say just go for it.
It doesn’t matter how it turns out in terms of quality. What matters is to keep practicing.
I’ve only reached this point because I’m constantly practicing.
I mean look at my very first animation. It’s hideous.
Sure go ahead. But please share it with the community once it’s finished.