FE Asset Repository Discussion Thread

Of course, that’s why it’s in here. Generally, anything posted in this thread is free to use.

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Is class expansion patch still a thing BTW?

ExpandedModularSave is the only hack you need to use to safely expand the class table. (You’ll still need to repoint it, though.)

Unique Byleth animations when?

How to do so (the repointing part)?

Searching the forum I found this. If using build files this works. If using FEBuilder you can just expand the table in the program.

I understand there’s no way to do it once the ROM is already hacked?

If using FEBuilder you can expand the class table. If using buildfiles you can just adjust as needed?

If you have other questions feel free to message me I don’t want to clutter this page.

Actually it seems the old table is big enough.

Hell yeah, finally a sword rogue

Edit: Give him a metal leg and it looks exactly like edward elric lol

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it’s funny you say that because i made a mock up of a female version

and it has the same hair as riza lol

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Yo, sorry I had failed scripting this.

Since there’s now a dismount patch, here’s a little proof of concept.

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I want this to be a thing.

Wonder what dismounted Paladins would look like…

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I wonder that too?

THANK YOU! I LOVE IT! Nice work there N426

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The idea is to have all use the same base animation with only different clothes.

I see. Okay!

This way I can make one for every cavalery class that exists without much effort…

FE5 will once agin rule the FE community…
And we will have p e a c e.