[Engage Mod] Oersted's Playable Bosses (And More!)

The mod has been updated with a a now VERY lengthy update log. This update took quite a while to finish, especially testing it. Unlike most of my other projects, I always keep builds of this private until release since Engage is drop dead easy to test. Thank you for waiting warmly for this update.

Fell Xenologue Blue Haired Alear made playable. The gender properly changes depending on what your Alear is.
Partially fixed Past Alear's baldness when reclassed.
Assigned ages to every unit, for cooking related bonuses.
Adjusted every unit's weapon proficiencies, allowing for more reclassing options.
Added a Bento Box for the bosses, shared between all of them.
Every boss now has fully custom Cooking data, including tastes, dishes they are skilled at cooking, and so on.
Equipping Amelie, Onyx, Calistra, or Ameretto with the Fell Style Accessory from Battle Outfits and More Outfits will now put them into the original generic designs.
Added proper Nation data for all units. This is just for the logbook and cooking.
Fixed an issue where Sophie (Bandit) had no Death or Retreat dialogue.
Readded Fell Veyle as a unit, that can now properly function seperate from normal Veyle.
Ameretto was made slightly shorter and less big overall.
Onyx's shoulder size was slightly reduced.
Amelie's haircolor adjusted a bit.
Erik now has 98 sprites for different classes ported from FEGBA.
Updated many skill icons using sprites from some Bootleg Naruto mobile game.
Some skill names updated.
Slightly buffed "Pedagogical Hatred".
Adjusted "Focused Strikes" to be more unique.
Adjusted "From Sticks..." to be a bit more like the inverse of "...And Stones!"
Adjusted "...And Stones!" to be more balanced.
Nerfed "Giant Slugger" a bit, now maxing at +10 Damage.
"Motherly Love" buffed a bit, now being 33% more potent healing instead of 25%.
Small "Last Showdown" buff, now triggering at 40% HP or less.
Heavily reworked "Irony's Boon", and renamed it to "Accursed Luck".
Erik now has a Personal Skill.
Fixed some minor assettable issues with Rodine.
Fixed Sombron being unable to equip Obscurite or Misericorde.
Units now have dialogue in the final chapter.
The following units gained some more sprites. Seforia (Bugfix), Morion, Durthon, Anisse, Pinet, Calney, and Lumera.
Updated the Colorsets some units use to fix minor visual issues.
Calney can now only gain Build from Class Growths, to benefit her Personal skill more.

Added Fell Sombron and Fell Nil as playable units. Do not reclass or engage as them. There WILL be issues. The game will likely crash if you try to do certain more weird things. These two do not have any SP assigned, so they will not appear in DVC's randomization pool to prevent potential issues.
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