I fought the canon and the canon won.
Elibean Nights - Final Version (Gamma Testing)
Staff archers actually donât seem like that bad an idea, considering I actually know several (bow healers) from other works of fiction. Natalia from Tales of the Abyss, for example. Makes me wonder why FE hasnât had characters who can use both bows and staves yet, barring a few units in FE4 who can use anything else as well.
now can we have an str/mag split please
Mainly because bows and staves are magic/physical which just rarely happens in FE, and then in GBA the bows and staves appear on the same bottom right entry anyway soâŚ
Physical/healing units are already enabled by making healing read from RES. Currently only Farinaâs special Seraph Knt. class makes use of this, though. Staff Rogues (like Trickster, yeah) might be another good addition. Without Pick, theyâre kinda stuck between âhigher stat cap thiefâ and âswordmaster with no crit.â With Sagittary, itâd help further differentiate from Sniper too.
I mean, obviously, but we have Mist and Elincia, yet both use swords as a secondary⌠thereâs also FE4/FE13 promoted pegs who use lances and staves (FE4 falcoknights can also use swords as well but thatâs neither here nor there.) Which reminds me: War Clerics have axe/staff covered as well, soâŚ
In a future project Iâll have a revamped Axe/Staff Valkyrie class cuz War Clerics sucked and Mist was boring too.
Itâd be neat to have one hybrid class for each weapon type but not sure where Iâd get Axe/Staff in EN to work.
I kinda wanted to add War Monks as a promotion for priests/fighters but thereâs no good animation so⌠nope!
Renault would be a good candidate for War Monk if he werenât so gimped as a unit in EN.
Hawkeye maybe?
I need to kill someone brb
say uh mikey on a completely unrelated note whatâs your address
Based god @CT075 reporting for duty. Finally got anticipation down pending further bugtests.
Itâs like I have to suddenly, after 13 fandom years, ask why we even needed a custom engine.