Just a simple question, since I noticed while adding green units, even if they would usually have an HP stat above 60 it would become 60 HP anyway
There is a patch in FEBuilder to change the HP limit of playable units, which is the same limit used for NPCs. The patch is called Playable Character HP Limit
, the addresses changes are listed in the spoiler below.
Blue/green unit HP limit
0x181E2
0x181EE
0x2BF4C
0x2BF64
0x9C0E4
0x9C278
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