With the older emulator I was using (No$GBA 2.6a)
all custom spell animations I made would play at their proper speed and settings for each frame.
Same now, if I launch the older No$GBA version the spell frames will still play at proper speeds
despite a ROMhack having being updated many times.
However, with No$GBA2.9 all frames play at the same fast speed
knocking off the spell timings and their sounds.
Basically, my older spell animations are all out of sync with their sounds and frames.
Wondering if others had this issue too.