Ditto's code: Code Ditto

Remove Game Over BGM from the proc

When a game over occurs, the proc script responsible for calling all of the functions in a game over also calls a function to play a song, in it’s case 0x3E.

This rewrites the proc to no longer play any music, which is useful if you have eventing before a game over and you want the music to stay the same.

Download: GameOverMusicFix.event

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