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Hacking method: FeBuilder
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Base Game: FE8
I’m creating a Casual Mode only hack and trying to implement a system where if a unit dies on a map, then they obtain a “wound”, so to speak. Basically just a temporary decrease in a stat. Kind of like fatigue where the unit must remain undeployed a chapter to allow the wound to heal.
However, I’m having trouble figuring out the exact commands for this. I’m trying a check at the end of the chapter if said unit is dead, GUNC, and then a conditional.
This is not triggering however. Is it possible, since the Casual flag is on, that the game doesn’t recognize characters as “dead”?