What it says in the title, just hoping to make my life easier, lol
There’s an option on the bottom right of the event tab that lets you import/export the whole event
Call events with parameters instead, as febuilder does not support that.
Eg. Every time you want to highlight a character, you might have an event that centers the camera on them and shows the cursor on them for 30 frames. Making generic reusable events will reduce your want for multiline copy paste and improve your coding ability.
Buildfiles have copy pasting ofc, btw. Exporting / importing events might also work.
Just what Vesly said. You can export the events and edit them as a note text. Then you can copy paste or manually coding. That is very useful when you now how to do it
This seemed to work the best for me, thanks!