House music puns aside Hey all! I am still very new to ASM, but I figured I might as well make a post now that I have something done.
With this hack you can set a heal amount for any terrain type, all you have to do is edit the value at the index of whatever terrain you’re wanting to change in the TerrainHealData.bin file. There are more details in the readme. This only works for FE8 now, I might decide to make one for FE7 and FE6.
Shoutout to Pik for telling me where the GetTerrainHealAmount function was located.