I’ve been trying to figure this out for 3 months and finally decided to ask.
FEBuilderGBA has an event that allows you to check for an item in a character’s inventory or inside storage. However, I can’t figure out where the result of the function is stored and how i can compare it in some form of “If/else” statement.
Any assistance of how i can use this function properly would be very helpful
I may just be blind but i can’t seem to find the template in FEBuilderGBA. I checked Turn, Talk, Map objectives and Always conditions and i couldn’t seem to find it. I would very much like to try it out.