As you may know, the summon skill in vanilla FE8 let’s you, well… summon a phantom unit. But it can also be modified to summon a different class of unit, or even a random one from a pre-defined table of selectable classes.
But my question is the following: Can you have 2 or more separate summon skills, that have their class selection completely separated? For example, one that summons normal phantoms, and one that summons both fighters and myrmidons?
The easiest way I could think to do this would be:
Vanilla FE8 summoning remains as vanilla, obviously
Use the Demon King summoning’s ASM command for the secondary summon, either by events (using “Special Event for each unit” patch if you feel like it) or by hooking a skill to the Demon King’s prompt.
An even more lazy way to do the the second one would be to just “summon” the units by loading them normally and then teleporting them on top of/next to the summoner.