C SkillSystem - Skill Icons Request

There are also quite a lot skills need a unique icon to display inside community cskillsys repo (which is just displayed as a temp “W.I.P.” icon for now), it will be nice if you guys considered contributing :slight_smile:
SkillInfo.md at main

1 Like

So would I submit a pull request to the github, or would it be better to just dump a bunch that I did?

Probably easier to just dump them here tbh. Then I can take them too : D

1 Like

If that’s the case, I’ll just dump them here.
HPBonus HP Bonus (Just went for a heart. Simple as)
DefiantCritDefiantAvoid Defiant Crit/Avoid (Based off of the 3H skills)
AnimaFaireLightfaireElderfaire Anima/Light/Elderfaire (Did off of memory based on the GBA weapon icons)
MagicEye Magic Eye (Just wanted to use an Eye tbh)
OutdoorFighter Outdoor Fighter (Based on the FE13 icon)
Adept Adept (Based on the FE9 icon)
GaleWings Gale Wings (Used a wing, and the lines are to represent the wind)
InnerFlame1InnerFlame2InnerFlame3 Inner Flame (1, 2, 3, respectively) (Saw that the BattleRange_ToDo series wasn’t given proper names, and decided to change that)
Analytic Analytic (had no idea how to go about it, but I remembered the nerd emoji. Couldn’t fit the glasses tho :frowning:)
LightAndDark Light and Dark (Went with the Yin/Yang inspiration, since that’s an iconic way they are depicted.) (unrelated, but I hate the word iconic)
Bushido Bushido (Based on the FE14 icon)
BlueLionRule Blue Lion Rule (Took the Fury skill, edited it so the lion was completely blue)
FaerghusAncestry Faerghus Ancestry (literally the Crest of Blaiddyd)
WingedShield Winged Shield (Had trouble with the wings on the shield, so I just went for depictions of birds)
EffectSpore Effect Spore (Mushroom emitting spores)
YngviAscendant Yngvi Ascendant (Used the Yewfelle as a base, as that’s the weapon for Ullur’s bloodline)
DivinePulse Divine Pulse (meant to be a hourglass, like the W3H skill)
Chlorophyll Chlorophyll (it’s a plant taking in sunlight)
RainDish Rain Dish (it’s literally a dish taking in rainwater)

5 Likes

Jesus, well done :exploding_head:

1 Like

Consider the following for analytic: light-glint off of a single glasses-covered eye.

The nerd emoji feels like it’s making fun of it, and well… yeah.

nice job :+1:

1 Like

Thank you!

Now it has been merged to master branch: Add skill icon with credit · Pull Request #16

Added some more:

Whitemage: Healing staves heal 50% more than usual

Death Blight: Inflict the “Damned” status on enemies. Usable once per map (units with the "Damned status die when it wears off)

Anger Point: Plus 10 ATK for the turn after sustaining a critical hit

Decadon: Deal a fixed 10 points of damage each attack

Twin Crests: The unit can perform two actions a turn

Secret: Allows the unit to access the secret shop

Seer: All unit attacks hit, all enemy attacks miss

1 Like

AngerPoint Anger Point (Figured it should be represented by a point in an inferno.
DeathBlight Death Blight (A red skull to indicate something unnatural)
Decadon Decadon (A sword with the number 10.)
Secret Secret (Made my own member card)
Seer Seer (the eye sees all)
TwinCrests Twin Crests (based on the FE16 skill)
WhiteMage White Mage (decided on a white robed man using a staff, and the staff is glowing)

2 Likes

Honestly I would’a made Whitemage much more of a direct Final Fantasy reference.

Knocked it out of the again Shtick, nice one!

1 Like

Made a new batch to help clear some gaps in the C skill system.
PrayerPrayerOfAgilityPrayerOfSustenancePrayerOfStrength The Inori series (Basic, Prayer Of Agility/Protection/Strength) (Not too sure how this would be different from basic Miracle, except the variations.)
PlusMinus Plus and Minus (literally the symbols one would find on a calculator)
MultiscaleSolidRockSturdy Multiscale, Solid Rock and Sturdy (More from the Pokémon ability series)
WeaponHeal Weapon Heal (The green sparkles indicate a healing effect)
Also earlier in this thread, I did make the Blacksmith icon.

3 Likes

Added some more:

Destiny Bond: If the enemy kills this unit, they die as well

Danger Ranger: Allows the unit to rescue and drop a unit in the same turn

Iron Dome: Take 50% less damage, but set avoid to 0

Kill Streak: Gain +1% crit for every battle the unit wins in this chapter

Insomnia: This unit is immune to the sleep status effect

Magic Seal:Block magic from being used in a 10 tile radius of the user

Mend Arms: Restore every weapon the unit can use by 1 when defeating a full HP enemy in one hit

Mimic: Attack with the same weapon as the enemy

2 Likes