Hey, this is kind of a stupid question, but I can’t find the command for a Tile Change after you break walls. In the chapter, you can hit the walls hp down to zero, but the wall won’t change despite the tile change existing. Is there a specific code you need in location events (Similar to Doors or Chests)? Any help would be greatly appreciated!
Walls should break on their own as long as there’s a tilechange.
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You might have to restart the chapter if you added the tile changes after saving, otherwise as long as there’s a tile change that touches the tile the wall/snag is on it should just work.
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It worked! Like I said it was kind of a silly question. Thanks again for you help!