So I’m working on a project using FEBuilder and an FE8 rom (original, right?), and I can’t figure out how to move or remove ballistae from their coordinates in the vanilla maps. So far as I can tell, they’re not in the unit placer, the map editor, or the chapter start event. I think I must be missing something obvious, since no one else seems to have ever had this problem, but I’m missing it nonetheless. Would appreciate a pointer in the right direction.