Hello, FEU! It’s been a while since I last made one of these, eh?
I am back to create a new Pick My Edits ROM!
This time, however, is different. Instead of yet another Binding Blade-based project, this one will be based on the much more stable and modifiable Sacred Stones!
I know it’s cliché to make a Sacred Stones PME, as they are dime-a-dozen these days. Despite that, I hope this will be just as special as the rest
However, before anything can be submitted and inserted, I would like to lay down some ground rules that some of you may be familiar with if you’ve participated in my previous PMEs: ![]()
- NO FIRE EMBLEM PERSONNEL OR MEME UNITS. Slightly harsh, I know, but I’m mainly placing this rule down to inspire some more creativity in my participants. Trust me, as funny as the Oops All Eirika PME is, I don’t want to jump down another rabbithole like that one, so make something original, as far as your brain can stretch, please and thank you.
- ONLY ONE SUBMISSION PER PERSON PER DAY. I know this is another harsh rule, but I’m mainly placing this rule down so I can keep track of all the submissions, especially since I can already imagine a massive line forming at the door begging to be let in. As much as I would love for you to stretch your wings, I do want to rein you all in so one person doesn’t fill half the cast in six hours. I appreciate your understanding.
- Just like my Cherry Chainsaw PME, inspired by my close friend Smeargle’s project, I shall allow you to make any gameplay changes you desire. You want to give all units +1 Movement when holding an Iron Ax? You got it! Do you want to give the Armor Knights swords? Of course! However, much like Smeargle’s project, you are only allowed two total (unless you misread that like I did the first time, then possibly four or more). Why? Well, even though this is a lighthearted affair, I don’t want this to get too out of hand, especially when skills are involved alongside custom classes, weaponry, etc.
- +/- 3 for Boon and Bane, including a second Boon if you so wish (at the cost of an additional level of course), 350% GRT maximum, 250% for prepromotes like the Seth replacement
If I missed anything that you think should be a rule, let me know
And with that, I think that’s pretty much it for intro stuff. You can send any units into either this thread or directly to me at “cherrybaer” on Discord (new username system, by the way). With all that said, I’m looking forward to seeing your units! ![]()
Templates ![]()
Templates
Playables ![]()
Name:
Gender:
Replacing:
Affinity:
Class:
Portrait (Credit):
Description:
Skills:
Boon:
Bane:
Growth: 350% (250% for prepromotes)
-HP:
-STR:
-MAG:
-SKL:
-SPD:
-LCK:
-DEF:
-RES:
Inventory:
Death Quote:
Misc:
Bosses ![]()
Name:
Gender:
Replacing:
Affinity:
Class:
Portrait (Credit):
Description:
Skills:
Boon:
Bane:
Inventory:
Battle Quote(s):
Death Quote:
Misc:
Slots Available ![]()
Slots
Eirika - Barry by AlexYTXG; Male Looter/Thief Lord; check post 8 for more details
Seth - Harold by Shadow_the_halberdier; Male War Monk
Franz - Mary by MarcusAurelius; Female Pegasus Knight
Gilliam - Soldado by Speak; Female Recruit
Vanessa - Ruze by CelestiaHeart; Male Mage
Moulder - Randy by GeorgeCalibur; Male Brigand
Ross - Baccara by Shadow_the_halberdier; Male Villager; check post 31 for more details
Garcia - Pellet by AlexYTXG; Male Journeyman (T0); check posts 48 and 53 for more details
Neimi - Eva by PM_1000; Female Troubadour
Colm - Crystal by PM_1000; Female Archer
Artur - Bridget by Gghen19; Female Wyvern Rider
Lute - Klara by CelestiaHeart; Female Spear Knight; check post 134 for more details
Natasha - Rhubarb by Starshadow_Melody; Female Manakete; check post 27 for more details
Joshua - Lettice by Amema003; Female Soldier; check post 69 (haha) for more details
Ephraim - Brause by Starshadow_Melody; Male Lord → Phantom Lord; check post 116 for more details
Orson (both playable and boss) - Urian by Amema003; Male Mage Knight
Forde - Drob by Bord; Male Axe Cavalier; check post 283 for more details
Kyle - Reilte by Starshadow_Melody; Female Wyvern Rider
Tana - Alosuian by Shadow_the_halberdier; Female Armor Knight
Amelia - Anji by Shadow_the_halberdier; Female Lightwing (Pegasus Trainee); check post 88 for more details
Innes - Hildegarde by RNGSOMEONE; Female Great Knight
Gerik - Pochi by Someone; Male Mauthe Doog
Tethys - Rimoria by Shadow_the_halberdier; Female Dancer
Marisa - Skar by Sir_Lancelot; Male Brigand
L’Arachel - Maddie by PM_1000; Female Dancer
Dozla - Karen by Bord; Female Sage
Saleh - Kari by Shadow_the_halberdier; Female Hero
Ewan - Tenki by Shadow_the_halberdier; Female Shaman
Cormag - Rex by Pkherogamingyt; Male Armor Knight
Rennac - Alleria by Enthusiasm; Female Ranger
Duessel - Mareiza by GeorgeCalibur; Female Paladin
Knoll - Ray by Sir_Lancelot; Male Myrmidon
Myrrh - Skylar by PM_1000; Female Priestess; check post 58 for more details
Syrene - Rey by Pkherogamingyt; Male Archer
O’Neill - Kiro by Sir_Lancelot; Male Soldier
Breguet
Bone - Rin by PM_1000; Female Wyvern Rider
Bazba - Robelio by Bord; Male Mercenary
Chapter 4 Entombed - Narnia by Shadow_the_halberider; Female Archer
Chapter 5 Bandit
Saar - Fimbul by Finzbo; Male Shaman
Zonta - Tenton by Shadow_the_halberdier; Male Knight
Novala
Murray - Garland by CelestiaHeart; Male Wyvern Lord
Tirado
Binks - Kline by Bord; ??? Wight (Swords/Lances)
Gheb - Rasum by Bord; Male Mage Knight
Pablo - Xemcal by Bord; Male Manakete
Beran
Chapter 11 Eirika Wight - Barston by CelestiaHeart; Male Berserker
Chapter 11 Ephraim Deathgoyle - Heather by Shadow_the_halberdier; Female Wyvern Lord
Chapter 12 Eirika Maelduin - Adrianne by CelestiaHeart; Female Summoner
Chapter 12 Ephraim Cyclops
Pablo (Chapter 13) - Orion by Bord; Male Wyvern Lord
Aias
Selena
Carlyle - Hakthar by GeorgeCalibur; Male Swordmaster
Vigarde - Terra by Sir_Lancelot; Female Magistra; check post 550 for more details
Caellach
Valter - Cerdric by Shadow_the_halberdier; Male General
Orson (both playable and boss) - Urian by Amema003; Male Mage Knight
Lyon - Eversight by Stormblight; Female Yokai; check post 175 for more details
Chapter 18 Gorgon
Riev - Loronin by GeorgeCalibur; Male Psych Sorcerer; check post 151 for more details
Morva
Formotiis
Bonus Units:
Sora by Gghen19; Female Wyvern Rider (currently undetermined recruitment)
Sahara by Sir_Lancelot; Female Malig Queen (?) (currently undetermined recruitment)
Osi by ItsJustin; Male Cavalier (currently undetermined recruitment)
Fimbul by Finzbo; Male Shaman (joins in preps of Chapter 6; he was originally another Forde replacement, and I didn’t want to disappoint Finz with relegating Fimbul to the non-playable realm)
Mechanical Changes ![]()
- All bows are now 3-Range. The Longbow is 3-4 Range. The Short Bow stays at 2-Range. Nidhogg is 1-3 Range.
- The Silver Wolves Dragonstones appear scattered throughout the game; check post 28 for more details on this.
- All slim weapons have Killer-level crit (30%).
- All 1-2 Range swords are now 3-10 Range swords (except for Baccara’s PRF blade “Merc’s Gift”). The Longbow is now 3-10 Range (overriding Change #1). Gleipnir is now 3-10 Range. Nidhogg is now 3-10 Range (overriding Change #1).
- Mounted Rescued Aid now uses the same formula for both genders (25 - Con).
- Paladins can now wield axes again, just like in FE6 and FE7.
- Berserkers and Swordmasters now have +30% Crit, like in FE6, instead of the vanilla +15%.
- All Iron weapons are now unbreakable. All of the lowest-tier spells of each type are now unbreakable.
- All foot units (infantry and armored) start with Shove by default (playables and enemies).
- All maps are redesigned to be massive…not sure how big “massive” is, but okay.
- The “General” class is now replaced with the “Baron” class, which has access to ALL weapon types as well as flight over all terrain, but it is restricted to 4 Move.
- The Troubadour class line (Troubadour → either Valkyrie or MK) now has sword access and a proper Strength stat. How much Strength each class starts with is currently undetermined, but they should have enough Strength to be able to deal damage with their blades.
- All the tomes from post 94 have been added and are scattered across the game.
- From Chapter 9 to Chapter 15 in both the Barry and Brause routes, there will be two enemies (Sage, Bishop, Druid, or a mix of all three) with either a Bolting, Purge, or Eclipse tome, depending on which one is on every one of those maps.
- All trainees have Aptitude.
- Every foot unit now has Shove except for Manaketes.
- All Wyvern units now have +4 to every stat except Movement and Constitution (Con only gets +2, where Move gets nothing). Also, Bridget gets +3 Lck (which then gets reduced down to 0 because of the Lck bane).
- Every rewritten support conversation must include a mention of mangoes and the letter 67 somewhere, except for any conversation where Brause is involved, as he does not know what mangoes are (67 is still okay, though).
- All the changes in posts 119 and 122 (CelestiaHeart) are now included.
- One random enemy on every map is now a Level 31 unit with an S-Rank weapon of whatever weapon rank the enemy is using.


