Asm hack help for more npcs?

Sure there’s ways, they are just hard to make and nobody has done them.

If you mean if you can just drop a patch into your ROM to extend them, no, you can’t, but it is something that could be made.

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you if no one have done it, then is there any
tutorial or way of learning how? just adding
way more green units is my desired goal for this.
nothing else

you think you might know of someone that can/knows how to do it?

Teq has a guide on ASM, that’s what you would need to learn in order to start messing with these things. You would first need a way to handle it in RAM, then a way to handle the saving of it, which the modular save can probably take care of.

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I would ask why you need more than 20 NPCs in the first place.

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i wouldn’t need it because i know my priorities.
notice how every time i refereed to my my desire of it,
it was a like, not a need/want. i would like it, i would appropriate it,
but if i didn’t get it, i got plenty to be thankful for. and that because
i got what i really need in this life, and that is knowing where i’ll go when
leaving the face of the earth. i’m talking salvation and assurance of it
in the KING JAMES BIBLE.

but to answer your question, why i would like it,
maybe i would like to do a scenario where i
face a green unit army against a red unit army,
and i as a single blue unit, lead the green into battle.
(just like in real life, i control only my own movement.
not the movment of others as i would myself)

would you help me with one little thing
concerning asm please? and that is making
it so that there is no cap limit of 20 for green units.
(i would like it to be the equal amount to the red units)

I gotta say, to me, watching the computer fight itself does not sound like fun.

It’s not a small hack because you need to find free space in RAM for the extra unit data, and save that data. The latter is probably doable with EMS (Expanded Modular Save), but it’s not something I’m interested in doing.

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some people think golf is fun, others think
coding is fun. and with games, some think
3d platforms and puzzle solving free world gaming
are fun, while others think that army vs army
battle is fun (like battlefront 2 classic or ravenfield)

we can agree that idea of fun differs from gamer to gamer,
right? i am more of the latter gamer type. but i like the art style
of fire emblem gba and the units to choose from (not to mention
with febuilder, i could change units into new and unorthodox units)

but you don’t have an interest in this, i understand,
not a problem

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do i put it in the search bar after selecting “patch” in the “advance editors”?
because i don’t see any results when i put “EXM”.
or is it a specific version that it appears in?

Is your febuilder up to date? Typing in “EXM” should bring up the patch “ExModularSave”. I just checked and it is here.

i updated just the other day. i’ll check for updates

Also installing the skill system will automatically install the ExModular patch.

turns out even just after a couple of days since updating,
there was another update. so i may have it after it’s done.
then hopefully, it will allow me to spawn in more green units
at once.

if not, i’m open to suggestions and tutorials (but they must be simple enough of course refering to the tutorial, i know that coding and asm config is hard stuff)

nothing :frowning:

just out of curiosity, what does EXModular expansion do anyway?

I do not know the correct terminology but I think it increases save memory. Everytime you restart a chapter, it saves every single unit on the map and store it somewhere in memory. When you resume the chapter it reloads every unit back how they were. Increasing this can increase how many units you have on the map at once which is what you are looking for.

It can be used to extend other factors such as stat numbers, class amounts, and maximum number of playable characters (I believe), etc.

I can not make a tutorial as I do not have access to screenshots of my computer, sorry bout that.

not a problem, i just wonder what i am doing wrong.
after the update was done, i looked for another update to see
if there was something i missed, i went to the patch section of
advance editor, i typed “EXM”, and nothing. is there something else?

you got Ver:20191105.22 ?
this what i have. if same version, i wonder why it is not shewing?

Yes i do have that version. May be a dumb question but are you using an english verison of febuilder. Different languages can lead to different translations. Also Japanese roms do not have the same patches available as the English roms.

it’s english version of febuilder, and using english roms