Anyone know why SkillSystems' Canto+ activates on "Wait" and any tips on stopping this from happening?

Like in the other games with ths skill. I want canto to be able to activate after a battle, but I don’t want it to activate on “Wait”. And I can’t find any solutions.

This bug has long since been fixed on the Skill System master buildfile, but it has not been ported to the FEBuilder version, I believe @UltraxBlade has a fix?

Do you know where I could find it?

Okay, I think I found it, but I worry it might be a bit over my head. Any advice?