Why would that be?
amount of colors. FEGBA can only use up to 16 colors in a portrait-technically 15 b/c one of them gets soaked up by the background. Combine that with the fact that that is kind of just a lifted PNG… yyyyeaaaaaahhhh…
Can’t say I fully understand. But if it’s mean less work I’ll switch it.
Also on this point: one of my concerns is with stat caps, as T3 classes typically have elevated caps- w/ the 80 HP in the editor, Lyon’s Necromancer class has a caps total of 250, and Dark Druid- oh, those are just identical in the editor.
I don’t actually know how you intend to implement per-character caps, though, as opposed to per-class. Is there a patch?
Don’t worry, I can make an exception. It’s a protagonist so I’ll allow a 250 stat cap.
And I’m making new classes with different caps. It’s very possible to do it. Also, I would recommend against the Necromancer class because its already taken. As long as you can make an unique T3, I can allow for 250 stat caps.
Don’t worry, I have one planned.
REPLACING: Lute
NAME: Xx_l00t_xX
GENDER: Female
AFFINITY: Thunder
DESCRIPTION: An epic gamer, no-scoper of scrubs
CLASS DESCRIPTION:
BASE CLASS: Mage
PROMOTION (IF UNPROMOTED):
GROWTH RATES (Please read rules):
45% 65% 30% 45% 45% 15% 40%
HP: 45 (Caps)
STR: 0 (Caps)
MAG: 65 (Caps)
SKILL: 50 (Caps)
SPD: 40 (Caps)
LUCK: 45
DEF: 35 (Caps)
RES: 60 (Caps)
BOON:
BANE:
PERSONAL SKILL: Paragon
LEVEL UP SKILLS: Bowbreaker level 11, Crit +30 level 17 promoted
PORTRAIT:
BATTLE ANIMATIONS/MAP SPRITES/WEAPON SPRITES:
CREDITS: base loot modified by me
DEATH QUOTE: I… I don’t want to die…
OTHER (OPTIONAL):
Add wind magic
Inventory:
Thunder
Vulnerary
Talisman
fyi
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this will never do, i can see the jpeg compression already lol
its too big plus the glasses are not aligned with the pixels
I just noticed that Harold is +1 in level what stats grew so ik his bases.
Also could we get a progress report on the units that are made at base level?
well, you can only remove the watermark by paying money, and I was going to edit it out but forgot. Woops.
Tempted to make Arthur-
Buuuuuuut I’m at work and have a small idea on what to do.
I trained that Harold a little bit. And the class stats of War Monk were a bit different back then. You see, I was working on a different hack and I’m using it as a base for this PME. When I replaced War Monk with another class, it had the base stats of a different tier 3 class. I’ve changed those bases.
Also, I’m a bit busy and inserting these things are taking time. When I make enough progress, I’ll share some screenshots.
Gotcha just wanted to make sure all things are running smoothly and see if any problems have popped up that asking about might help solve : 3
two things. 1. fix the mouth. 2. install narrow font and change to [_D][_e][_m][_o][_n][_i][_c] [_B][_l][_a][_d][_e] to fix
oh is that how it works
Replacing: Moulder
Name: Rance
Gender: Male
Affinity: Wind
Base Class: Lance Cavalier
Portrait (Credits by Melia and UltraFenix):
Description:
A twin brother of a knight from another
land, he’s disciplined but also arrogant.
Boon: +2 Lck / +1 Res
Bane: -3 Con
Growth Rates (Max 350%):
- HP: 85% (76)
- STR: 55% (26)
- MAG: 5% (20)
- SKL: 35% (25)
- SPD: 40% (25)
- LCK: 60%
- DEF: 45% (26)
- RES: 25% (22)
Skills List:
- Personal: Wind Disciple
- Level 10 Base: Elbow Room
- Level 5 Promoted: Luna
- Level 15 Promoted: Outrider
Inventory (C Lances):
- Steel Lance
- Axereaver
- Javelin
- Vulnerary
Death Quote:
Milord… Your plan didn’t work…
Palettes:
Lance Cavalier
5553FF7FFF5BB07FF431297AA94F292EE77F435781522A391D4736324E1DA514
Paladin
5553FF7FFF6FBE3AD131DF27707E8669F26B2A57A146C245FB7FF2662C4EA514
Great Knight
5553DE7BFF5B1F4BB229196B5256AD4508351C01B9001400B063C74A2036A514
Misc: Paladin / Great Knight made to be somewhat in line with Gghen19’s Dye.
Feel free to adjust the caps above for the two classes however necessary.
Tomebreaker
REPLACING:Artur
NAME: Arthur
GENDER: M
AFFINITY: Fire
DESCRIPTION: A traveling knight with no master serve. Has the qualities of a leader and hero.
DESCRIPTION:(All base)
BASE CLASS: Mercenary
PROMOTION (IF UNPROMOTED): Hero/Gold Knight
(Gold Knight and use Broadsword animations and yes all weapons including bows)
(Change:Mercenaries now may use axes to make them much more well rounded)
GROWTH RATES (350%):
HP: 70%
STR: 60%
MAG: 0%
SKILL: 70%
SPD: 40%
LUCK: 0%
DEF: 55%
RES: 55%
(Caps all the same and gold knight has the highest Caps out of both Paladin and Great Knight with both armor and mounted weakness)
BOON: +2 con
BANE: -2 luck
PERSONAL SKILL: Fortune
LEVEL UP SKILLS: Sol( lvl 5 T1), Hero( lvl 10 T1), Rightful King(lvl 15 T1), Discipline+ (lvl 2 T2)
On promotion:
Hero –> WaterWalk + Vantage+
or
Gold Knight –> Nullify + canto+(because promoted mounted class)
PORTRAIT:
BATTLE ANIMATIONS/MAP SPRITES/WEAPON SPRITES: For gold knight it shares Great Knight’s map sprite
CREDITS: Claire(Portrait)
DEATH QUOTE: N-never thought I’d fall in combat……
OTHER (OPTIONAL):
Inventory change: Hand axe(hatchet if not replaced with a prf), Iron blade, Pure water
@ReturnOfTheBlackKnight I’m all good in using Rightful king right?
Yes, rightful king is allowed. I’ll update the slots later. A bit busy.
REPLACING: Knoll
NAME: LineBeck
GENDER: Male
AFFINITY: Dark
DESCRIPTION: “A pirate that fell on dark times due to abandoning their friends out of fear, and self-perseverance.”
BASE CLASS: Thief → Hero/Assassin
GROWTH RATES (Please read rules): 350%, 220 stat caps
HP: 65% (45)
STR: 40% (31)
MAG: 0% (0)
SKILL: 85% (40)
SPD: 85% (40)
LUCK: 0%
DEF: 45% (32)
RES: 30%% (32)
BOON: N/A
BANE: N/A
PERSONAL SKILL: Devil’s Luck
LEVEL UP SKILLS:
Lock touch (Promoted Lvl. 5)
Bargin (Promoted Lvl. 10)
Steal Plus (Promoted Lvl. 15)
Celerity (Promoted Lvl.20)
PORTRAIT: Zorua
DEATH QUOTE: " This is what I get for being a damn coward."
OTHER (OPTIONAL):






