Greetings everyone, this is where I’ll be posting my portraits and other sprite related work I’ve made in my free time.
This is also a sorts of bio I’ve made here. In reality, I’ve been a follower of the FE franchise ever since 2022, but it wasn’t till April of 2023 when I actually had a Laptop to make my own works and start to sprite for the first time, and it wasn’t till now when I actually got the courage to join this wonderful community.
Anyways, here’s where I’ll post most of the sprite work I did in the meantime, most of it, if not, all of it will be F2E btw, though maybe there will be one or other times where I post something that’s explitcitly neither F2U nor F2E, so keep that in mind.
I’ve also been inspired by some other guys here like Melia and GaryTop to give commentary and backstory to each of the sprites I post here.
Although keep in my mind that for the moment that I don’t take commissions, requests or the like, both because I’ve just started, I treat this more of a hobby, and I don’t have all the time to be spriting, so I’m not always available. And I’ll post irregularbly, not always.
For now though, I’ll have only one section, that is the F2E section of my works.
F2E
Pokemon
Gen I
Pokemon Red and Blue - Mewtwo
The strongest Pokemon to have been created strikes back with some new and improved portraits. Thanks to me improving at portrait making, I ended up making a Mewtwo portrait that looked better than before and was easier to draw, alongside being able to easily make outfit alts. The problems with the old one were, aside from using the skin tones in an awkward way, it also had a weird pose, one where it ended up making Mewtwo look a bit small and showing almost the half of its body. That one was mostly based on its Unite game stance, but I guess it didn’t look too well, so I gave it a pose that was less centered, alongside making it bigger. Thanks to doing that, not only I was able to give it some alt portraits based on its different body design, the original one used mainly on the first Pokemon movie, but I also was able to make alts of the armor it used in that movie too. Granted, it was a bit difficult making parts of the armor design, especially the chest plate (maybe that part will change if I end up revisiting it) without them looking awkward or very big, which you can see on the right part of the portrait, where the helmet and the shoulder pad are at the limit of the portrait space, while I also had to give the armor some shading effects so that it wouldn’t look really simple and bland (this was something inspired mainly by fanarts, since most of the official anime scenes don’t give Mewtwo’s armor shining effects). In the end I think it ended up looking really great, and at least it’s a major improvement over the old portrait, where making its armor design without it looking very awkward would’ve been next to impossible.
All in all, these Mewtwo portraits have a ton of options too, whether what you prefer: it’s current design, the old one, the old colors versions that only have 5 skin tones and one color of the eyes’ sclerae in case you want to give it an outfit with a complicated color scheme, an alternate skin tone version that looks less pink and more white, and the classic armor outfits which also have variants with glowing eyes.
Mewtwo alts and expressions
Alternate body/First movie design
Different skin tone alt
Classic armored Mewtwo portraits
No helmet alts
Full armor alts (+ glowing eyes alts)
Armor with alt body design alts
No helmet alts
Master Chief Mewtwo
This is literally just the classic armor Mewtwo portrait, edited to resemble the Master Chief armor. The colors and some of the parts I edited where based on Garytop’s Master Chief portrait. At least making these portraits was good enough in case I end up making another Master Chief Mewtwo portrait that ends up much closer to how a Spartan’s armor looks.
facing right/inverted alts
Pokken Tournament - Shadow Mewtwo
A dark version of Mewtwo that was made for the fighting game Pokemon Spin-off “Pokken Tournament” around, uh, almost a decade ago. This one was pretty easy to make, since all I needed to do was just recolor its skin colors and make the shadow synergy stone located on its right shoulder, and if you look close enough, I also edited a bit the eyes of the Mewtwo with the normal body design. Thanks to that being simple to do I also did a mirrored alt of it that ended up making me edit the mouth frames, but it wasn’t too bad at least. This character is supposed to be a Pokken Tournament character, but since this is just an alt of a Pokemon that already exists, these portraits will be put in the same place where Mewtwo’s portraits are located.
Old Mewtwo portrait
The allegedly strongest pokemon to ever exist… at least for the first Gen. Enjoyed seeing what colors I could use for this one. Seeing as I would only color the top part of this pokemon, which doesn’t have too much variation in colors that I would put, I decided to give him 5 colors that would be used as skin tones for it. Combined with one singular color that was used as the white sclera of his eyes, this one didn’t even up with at least 9 colors! Definitely one that you could put almost anything into him. I may give him a redesign in the future tho, feeling like it could be more better. Other than that, I’ll leave it as it is.
Gen II
Typhlosion
The fully evolved starter from Gen II is here, although it’s just the original variant for now. At the very least it comes with a variant of it looking “amused”, inspired by a scene from the Pokemon anime. Really like how its mouth frames ended up.
Sneasel
This is a portrait that I had a bit of a problem in regards to the colors I’ve used at first. Mainly the dark blue-green ones, because I didn’t notice that the colors I used had a very low color value lol. Other than that I didn’t have too much problems in making this one’s portrait. I’ve even made a version of it looking in another way to help avoid ambidextrous sprites. These ones are the Male Sneasel version too. Later I’ll make a Weavile portrait down the road, alongside the Hisuian Sneasel and Sneasler ones.
Lugia
One of their generation’s main legendaries. Since this mon basically has a simple color design (at least when it comes to the head only), I gave it 5 skin tones like a normal FE GBA character, and then just two tones for blue and red. It was a bit difficult making the mouth frames, but overall I liked how it turned out.
Gen III
Blaziken
The fully evolved fire starter from the 3rd gen from Pokemon, now in FE GBA format. I tried to use some of the normal colors of the skin tone of a regular FE portrait as the colors of the Blaziken’s feathers, although eventually I settled for a slightly different tone.
Pokemon Ruby and Sapphire - Gardevoir
The first final phase of the Ralts line. I based its new pose mainly on its Unite artwork, while the main colors where the ones that are more similar to its original artwork and most anime appearances. I like how I did the shading of its dress, as much as some might it actually looks a bit simple, although maybe the weakest/more odd looking part of the portrait might be the arms, specifically the one at our left, since of how it makes part of the chest look kind of combined. Other than that, I like how this one turned out.
Gardevoir alts and expressions
Shiny
Alt color 1
Alt color 2
Alt color 3
Alt color 4
Alt color 5
Halfbody
Old Gardevoir portrait
A notorious pokemon from Gen III who by all means should be pretty normal. Other than that this Pokemon now has a portrait for anyone to use. This alongside Gallade would be the main characters of a romhack I plan to make one day. And much like Braixen I waited to put this portrait until I felt it was good enough to upload, by improving its color palette.
Gardevoir outifts
Gardevoir Fashionable style
The very first Unite style of Gardevoir that I’ve made. Fitting for the spring season coming soon. And thanks to this outfit having mostly the same colors as Gardevoir, I didn’t end up using more new colors aside from 3 tones of pink. If you want to use this portrait tho, you’ll have to use the portrait extension patch to fit it properly.
Gardevoir Armour Knight
You know, I could’ve made an outfit for Gardevoir that fitted their characterization, like making a mage or cleric outfit, but instead of that, I thought “Nah, what if, armor knight Gardevoir”, so I ended up making a Gardevoir with an armor knight outfit, based on the FE6 armor knight design. Although at the very least you could make a magic armor knight instead so that it still fits. I also made an alt with them having a different color for their armor, in case you want different head and armor colors.
Gardevoir Cafe Style
Uh, this is not the actual Cafe Remix outfit for Gardevoir, but close enough if you would say. Still, it was good enough to do this outfit portrait. Back when I was searching references to make this portrait I’ve noticed that most fanarts of Gardevoir with this outfit don’t actually draw the pokeball pin on their hat, either by drawing it from the opposite side or just plain not having it at all. So for those that want it to be as similar to the Unite outfit I’ve made a variant with the pokeball pin, and another without it, alongside variant of it looking at the opposite side. Overall a good enough outfit to make.
Pokemon Ruby and Sapphire - Ralts
Doing the portrait of this critter was pretty simple to do, mainly since it’s one of the more smaller characters I did so far. To make it a bit more unique from how it’s drawn normally, I decided to make it look upwards so that its eyes could be clearly seen, although from how I drawn it that made it so that part of the eyes frames were a bit more difficult to do. If I were to revisit this portrait, I would improve on that aspect alongside shading the red head horn a bit differently.
Pokemon Ruby and Sapphire - Kirlia
The second phase of the Ralts line. While this one took a bit more than the Ralts one, it still was overall a bit simple. If you check this portrait’s height from the normal variant to the Ralts one you’ll see that the Ralts one is more or less a bit taller than this one, but not only this mostly happened because the Kirlia portrait was made first as a halfbody, but I would argue that Ralts looking up does make it feel taller than it actually is. If I end up redoing this portrait, maybe I’ll improve the eye and the horns shading on the head, and also improving the skirt like part of its body in the halfbody section, since I feel like it doesn’t look as well when mirrored.
Pokemon Ruby and Sapphire - Sceptile
The final phase of the grass starter of Gen III. This might be not only one of my easier characters to sprite, but so far the easiest one to make a sprite of the Gen III starters, mainly since I didn’t have to worry too much at the amount of colors it would have, therefore it doesn’t have full color alts as most of the previous portraits I did. Maybe the parts I struggled at the most where the eye frames, and the shading around the yellow orbs around its body might need some better shading, but other than that, this one was quick and nice to make.
Gen IV
Gallade
The male only, physical addition to the Ralts family made on the fourth generation. This one was more trickier to do than the previous mons since not only I ended up changing his color palette (not just the green part, I also changed the pink/red parts too), but I also had to add more thanks to his crest in his helmet like head. Fortunetaly it actually didn’t take too much time since he still had a more or less simple color palette (I mainly axed one tone out of four of the pink/red color, and the darkest green and light blue tones use the darkest white skin tones). In the normal variant he does have full 16 colors when compared to the others staying under 15, but for now it’s fine. When compared in height to Gardevoir I think his eyes, mouth and shoulders end up a bit shorter than them, but I think it shouldn’t be that noticeable. Overall, I’m glad at how this one turned out.
Old Gallade portrait
The very first sprite I’ve made. Keep this in mind, most of the sprites I’ve made where first drawn in a drawing book, and then were digitally scaned so that I could insert them in a PNG image. Fun fact there.
Well, as for the Pokemon himself, this is a character I’ve drawn with the intention of having him be one of the protagonists of a FE8 romhack I’ll release in the yet undrawn future. I remember struggling to make this portrait at first, thanks to being well, the very first portrait I’ve made. In particular, I’ve reached the color limit, most of the shading was wrong, and most important I didn’t know how to make eye and mouth frames lol. Beginner’s luck basically ![]()
Also I’ve made some miscellaneous expressions for this character down here.
Pokemon Diamond and Pearl - Lucario
One of, if not, the most popular Pokemon to come from Pokemon’s gen IV, although as you can see, he and his species made their first debut in a movie (and I think even in the very first PMD games too). Surprisingly, there’s not much to be said here considering that I already did his portraits a long time ago. In fact, his revamped portrait is still a edit of his very first portrait instead of a complete redraw, since I still liked his original pose enough to just improve on it. Some of the main changes were giving him a much bigger color palette (since at the beginning I didn’t want to do that but later on I came to change that stance), being a bit brighter too and thus having a more accurate color palette, and being slightly taller. If character portraits were able to be more higher, I would’ve liked it but I’m glad at how he ended up here. Maybe his mouth could need some touch ups, but I wasn’t sure how since I didn’t want to change his head any further. Overall, at least in terms of the main portrait, I love how he looks now, so the most certain thing is that this will be the final touch up of Lucario’s portrait.
Lucario alts and expressions
Expressions
Raised Hand
Happy
Embarrased
Annoyed
Glare
Smirk
Baffled
Smug
Unamused
Worried
Second pose
Looking Up
Raised Fist
Stunned
Dizzy
Angry
Furious
Angrish
Recolors
Shiny alt
Alt color 1
Alt color 2
Alt color 3
Alt color 4
Alt color 5
PT Player 2 palette
SSBU palettes
1
2
3
4
5
6
7
Unite holowears
Costume Party Style
Space Style
Concert Style
Ruins Style
Martial Arts Style
Martials Arts Style (White)
Wanderer Style
Extended hat alt
Aristocrat Style
Captain Style
Neo Street Style
Cafe Remix outifts
Staff Outfit
Chef Outfit
Other/Fanmade outfits
FE14 Spear Fighter
FE14 Spear Fighter (Blue)
Torn FE14 Spear Fighter
Old Lucario portraits
It’s ya blue boi Lucario. My favorite pokemon of all time lol. Making its portrait wasn’t too difficult IIRC. It kind of beats Gallade in being the first portrait I’ve posted here too.
Lucario Outfits
Lucario Ruins Style
I’m sure at least one person here will like this portrait. The way I made it went so that there was at least 4 different gold tones and 2 green ones. Nice for a pharaon type of character. Overall a great outfit to have, and draw at the same time.
Lucario Cafe Mix
Look at the happy boi (yeah, def not showing my favorite Pokemom bias here). In all seriousness, I was happy to make this portrait, simple yet great enough design. I kind of struggled a bit with with the hat, so maybe I’ll make it bigger later, but for now, this is good enough. It comes with a blush variant too.
Lopunny
That infamous rabbit pokemon from Gen IV. At least it was a bit fun making this portrait. Similarly to Blaziken, I’ve used a bit of some skin tone from certain FE characters, especially dark skinned ones like FE6 Garret, as some of the colors of the pokemon. I kind of feel like using a bit more colors, or at the very least do different shading, but overall this one went well.
Lopunny Outfits
Lopunny Myrmidon
Another Pokemon with an FE based outfit. I did this one based on Fir’s myrmidon clothing, although it isn’t noticeable at first. I’m not that good at making clothes at the moment, so doing this simple try was great enough.
Darkrai
The bringer of nightmares itself. Had fun drawing it. I’ve made two distinct portraits that are meant to be used for wherever direction it’s seeing, ala Nergal from FE7 and Chrom from Awakening. Maybe I’ll update the higher part of its head, but for now it’s pretty much good enough.
Riolu
The first of the baby Pokemon that I made a portrait of. It was prety easy to make its portrait, mainly by following the colors I’ve used for my Lucario portraits, albeit with a lighter shade of blue. Overall happy that I managed to make this one.
Pokemon Diamond and Pearl - Infernape
The final phase of the fire starter of Gen IV. I prefer the grass starter of that generation, although that one’s by far the most quadruped of the starters there, the most obvious choice was making an Infernape portrait. This is actually my 2nd attempt at making a portrait of this character, since the previous one I made was… less than good tbh. This one’s much better made, although maybe I think that it would look a lot cooler if the flame from its head was a bit bigger than it looks, but for now this is good enough. It was fun making its flaming head have a different outline color, and also making an enraged variant of it, based mostly on Ash’s Infernape from the DP anime.
Feminine version
Anthro Glaceon
I’ve spent a week total in making the portrait of this pokemon (last week as of writing right now), which, on one hand, is mostly a showcase of unproductiviness, but on the other hand, is a showcase of my skills improving. I did this portrait mainly because I wasn’t too confident in making a normal standing Glaceon (and a Sylveon one too) for a romhack I want to make in the far future, so I figured out just making a portrait of this character if it was antropomorphic, which also helped at practicing in making more human postures. I’ve made different variants of this character, of which include different color variants that I might post later, a uuum… less androgynous version of this portrait (is the one I’m thinking right now fine to post here? might be, but if not then make sure to remind me, and I’ll replace it), and some outfit variants, which are a mage outfit that was based on one of VelvetKitsune’s characters, and a purple sweater alt that resulted from making that portrait.
Gen V
Audino
The Chansey expy of Gen V, who is notorious for being a big exp piñata there. don’t confuse expy with exp, okay? Good. You have an Audino portrait that you can use for anything you want.
Gen VI
Pokemon X and Y - Greninja
This is my 2nd attempt at drawing this pokemon. I wanted to give it a pose that was it less being on a combat pose and it being on a more neutral but still serious pose, so that way it would look more dynamic imo. Fun thing about it is that it also ended up being taller as a result. Maybe the hardest part was doing its arms since not only are the arms not commonly drawn on sprites, but I barely did them too, although for now what I have is good enough for me imo. Like some of the other Pokemon portraits I redid in the past, I avoided giving it a low amount of colors since that wouldn’t good for the Pokemon if they don’t actually have any clothes (like the holowear for example) unless one day I end up doing their outfits, although in the end I still wish I had enough colors for some of parts of its portraits, like the armor-like bumps on his elbows.
Old Greninja portraits
Another very popular Pokemon that now has a FE portrait. I’ve made it based on the portraits it has on Pokemon:SMD. If I were to redo this portrait, maybe I would only fix the part of the tongue “scarf” it has on the right side, but aside from that, this went fine. And the eye and mouth frames almost overlap by a bit. Overall I’m glad how this one went.
I also made more expressions for this ninja frog, alongside two variants of it without the tongue scarf, for the ones that prefer it without that:
Pokemon X and Y - Braixen
A redone portrait of this character, much like Delphox, of which I did post its former mug earlier, unlike Delphox. This new version takes the Pokken Tournament character model as a base to its overall appearance, making it so that it more or less has a more 3d appearance than the other portraits I did. While this portrait is smaller when compared to Delphox, this one is also more bigger than the old one, even having its stick present here. I drawn it so that it barely reaches the hackbox limit, although it’s pretty much a bit insignificant since the extended part of the portrait is located around there. Would try for a non exceed mug alt, but I’m not sure how it would turn. I’ll definitely try to give it expression alts later tho, since that’s what I liked doing with its old portraits. Overall I like this new attempt much more than the previous one.
Old Braixen portraits
The middle phase of the fire starter of Gen VI, who is also more popular than its final evolution, is now here as a portrait! I had this portrait already made a long time ago as one of my first portraits, although even when I made it better I still felt the need to improve it further, so I spent yesterday’s time [2024-01-28] to give a few more upgrades to Braixen’s portraits. Mainly because for some reason when I’ve made this portrait I made the tufts of orange fur of its ears point downwards instead of upwards, so I decided to edit that. Although I still left the original version in case someone wants it here. At least most of that fur wasn’t large enough to not fit properly into the hackbox
NOTE: If you’re going to use the normal version with the fur of its ears pointing upwards you’ll have to use the extended portrait patch to properly insert the portrait.

Part 1
Part 2
Diggersby
This might be the portrait I ended up practicing with the most, mainly at the size I ended up making it. Since I didn’t find a good way of making this portrait much smaller, I instead opted at just making this the first two parts portrait I ended up doing. And despite that, it’s still big enough that it just needs a bit of the mug extension patch lol. But at least it ended up turning out in a very good portrait of this character.
Long hair variant
Anthro Sylveon
This is the same portrait that I’ve made a while ago for a submission contest. This one was made for the same reason as the Glaceon one. So far, it looks fine, but maybe I’ll improve its pose, and I’ll definitely have to see at making an inverted version of this portrait. And despite this one having more varied amount of colors than the Glaceon portraits, I think that this one was much easier to do overall.
Pokemon X and Y - Delphox
The final stage of the fire starter of Pokemon’s sixth generation. Compared to a Greninja portrait I did earlier, this one was more trickier to sprite, since Delphox has some very big orange hair coming out of its ears, so you have to make sure it fits right while at the same time the portrait as a whole doesn’t feel too small when compared in size to other characters. Maybe I could make it a bit more bigger since the head may be still a bit too small, alongside drawing the shoulders again, but overall I like how this one came out when compared to another one I did. I made this one so that it could use the extend mug patch to fit properly, but even without that the portrait as a whole looks good too at least.
Gen VII
Midnight Form Lycanroc
Ever since I posted my previous Midnight Lycanroc portrait I wanted to make another, better portrait of this Pokemon, especially since that one looked a bit off-model. This one at the very least now looks much better than the other one, although I’ve based this portrait on one of the arts of the Daily Lycanroc arts there were back in the past. I think the person that made that art isn’t around here anymore (specifically, left social media altogether) so I don’t think they’ll say anything about it. Still, glad I ended up making this portrait.
Salazzle
The seductive fire-poison type lizard from Gen VII. I wanted to improve my skills at using various colors tone for the time being, so I made this Salazzle portrait which uses a lot more color tones than other portraits I made before (she has 4 skin tones, but still, good enough I would say). I think with this portrait and other Pokemon ones I may not plan on making a version that uses even less colors unless this one ends up going into Unite (that, or I end up making a different outfit altogether), just so that these ones don’t end up looking too simple and plain to look at.
Primarina
This is a portrait I’ve made some time ago, like two months ago, for a FE6 PME (the Lyn’s Bizarre Adventure one). This is one of the better portraits I’ve created recently, mostly by the amount of colors I used. But if you plan on recoloring this portrait (the one with max 16 colors), keep in mind that the lightest hair tone shares color with one the colors used for one of its eyes, and the darkest skin tones also get used a bit in some of the portrait.
Pokemon Sun and Moon - Decidueye
The final stage of the plant starter from Gen VII. The one that I like the most from that gen too. It was fun making its portrait, although the reason it has an alt variant is when I ended up doing its design, I noticed midway that the way that its “shoulder leaves” are done were supposed to point downwards instead of upwards, but since I liked how I did it previously, I decided to make two portraits with different shoulder leaves design. Frankly, that happened thanks to some art of the Pokemon anime making it like that, mainly when it was in a state of combat, so maybe you can make it like that if you use these portraits. I also liked making a surprised alt of it with its eyes wide open.
Although if I end up making outfits for this Pokemon and plan for those to also be useable in normal FE GBA romhacks, I’ll have to make a variant with much less colors, because there’s no way they’ll mix well with the normal portrait lol.
Gen VIII
Cinderace
The fully evolved fire rabbit from Gen VII. seeing as this was one of the first portraits I’ve made, and in contrast to Lucario, this one was a bit more rough to draw and had to do multiple redraws for this one. Maybe I’ll update it later once again, but for now this is the best try I have for this one.
Cinderace outfits
Cinderace Captain Style
Pretty sure this was the first special Unite outfit of the game, still, good outfit nonetheless. I feel like the hat is a bit small. Maybe later I’ll make it more taller.
Cinderace Guardian Style
This was a really easy outfit to make, I didn’t even take too long in modifying the mouth frames, and the minimug is unchanged lol. It was a bit more varied color wise, but this one wasn’t difficult to sort out anyways. Looks nice if you want a middle east desert based character any setting.
Cinderace Pastel Style
Fun Fact: This holowear in spanish is called the “Spring” style. Although even if you look at the outfit you’ll know this is a spring outfit. Another one that’s good right now for the next season. And despite the color variety still was still easy to make.
Pokemon Sword and Shield - Inteleon
The final stage of Gen VIII’s water starter. This new attempt makes better use of the colors used in its appearance, alongside being more well drawn overall. I found out later when doing the halfbody that the normal hackbox variant was going to make it look a bit small, so maybe later I’ll do an alt that uses the extend mug patch and makes it taller, otherwise I’ll leave it like it is. I"ll say that I’m proud of how I managed to make the mouth frames, since they end up reaching the far horizontal edges of those, almost to the point of not fully fitting in. It does overlap a bit with the eye frames, but at this point it’s no big deal. Although it ended up making me give it two tones of pink when it opens its mouth, since I didn’t really like it using the skin tones for the mouth frames.
One thing to note is that the normal and shiny variants do change quite a bit regarding the way the colors are used in the normal versions, since the shiny variant still retains its yellow eyes from the normal Inteleon variant, but thanks to it changing the yellow tones to sort of a magenta/ red-pink one, this allowed me to replace the colors used in the mouth frames so it uses the same colors, and ironically enough, it allows for more colors in the eyes.
Only in the halfbody version do you get to see how I did the shading for the cape, which did came out pretty well, and here there’s some other colors not present in the above part, since Inteleon isn’t a pokemon with a really simple color palette (then again, there are other pokemon that are more worse in that part).
I also made alts of it with the lenses like membranes in its eyes when fighting and it being invisible, which are things made present in the anime, since they were very simple to do.
Overall, I really did end up liking how this one went.
Old Inteleon portrait
Inteleon
The fully evolved water spy lizard from Gen VII is now a FE GBA portrait. Also my favorite Gen VII starter. Suppose nobody has a problem with that, I hope. I made its portrait by taking Legault’s portrait as reference, which quite fit well enough. I feel like improving its mouth frames, but for now its decent enough.
Gen IX
Meowscarada
The fully evolved grass starter from Gen IX. The pose I chose for this Pokemon fits very well, although I think in the future I’ll update how it looks in general. But at the very least there’s a Meowscarada portrait anyone can use. I’ve also made a maskless version of this one if anyone wants it.
Miraidon
One of the funny sandwich lizards from the most recent Pokemon Gen at this time, the future flavored version. It was fun making the portrait of this one, mainly because it uses a good amount of colors to look properly well, and also to further improve my skills at making very big mouth frames. The left Miraidon portrait uses less colors btw, which might make a bit of a nice exercise when I end up making an outfit for this one. It also makes use of the mug extend patch, although this one is not as necesary as other portraits since it may not be visible at all times, so this part ends up being more optional thankfully.
Persona
Persona 3
Has been moved to a separate post due to limited space in the original one.
Persona 4
Investigation Team
Persona 4 - Yu Narukami
The protagonist of P4. His hair color was sort of a mix between his hair color in most Persona arts of him, and his hair color in the persona fighting games, since there it sort of has a more blue-ish tone to his hair. One of the more trickier parts was the one between the eyes and the hair, since the hair covers a bit of his front, but not enough to completely cover his eyes, so I had to make it so that his covered his eyebrows and also not give him a sort of blank expression.
I would also maybe make parts of his clothing a bit more bigger and improve his glasses alt, but other than that, I actually really like how his outfit ended up looking, even more so since most of its colors were able to mix in with his hair color.
Social Links/Others
Coming soon
Villains (Spoiler alert for all characters here)
Coming Soon
Non-Videogame franchises
Sonic Cinematic Universe
STH (2020) - Sonic
The live action version of one of gaming’s most iconic characters, the blue blur himself. I might have made some of the color distribution of Sonic (and some of the other characters) based on some of GoudaGrabber’s Sonic portraits, but the design itself is, obviously, the live action one. Anyways, this one might’ve been a bit unintentional, but after seeing the colors I’ve used for Sonic, I think they ended up being a bit similar to the ones he has in the Sonic movie 2’s pre-quill comic, fun stuff. The pose was based on one he has when Robotnik ends up attacking him for the first time in the 2nd movie. When inserting the sketch of his portrait, I ended up realizing that it was going to be a bit difficult doing his eyes, since I had to be careful to not make too big or else they wouldn’t fit in the eyes frames. In the end I manage to make Sonic’s portrait very well, although if I end up revisiting it I think I would make his eyes a bit smaller (but not too much obviously) and maybe patch up part of his torso, mainly his arms.
STH2 (2022) - Miles 'Tails' Prower
The sidekick young fox that’s also a technology prodigy, and the only one so far of the Sonic franchise so far to retain his VA from the games into the live action Sonic projects. His pose was based on one of his earliest scenes in the 2nd movie, and his portrait ended up being so simple in colors to the point that this time I didn’t end up doing an alt with less colors, so instead I made a recolored alt where he has the color scheme he had in the post-credits scene of the first movie. Still, If I were to redo his portrait, I think I would add more colors to his portrait, maybe an extra tone of white, and touch up his tails.
STH2 (2022) - Knuckles
The red warrior echidna that “doesn’t chuckle”. His pose was based on one of his promotional artwork, minus his fists being raised. I wanted him to be the tallest out of all the Sonic characters, but if I end up redoing his portrait, maybe I would change the angle of his head a bit. His portrait might look simple at a glance, but he actually has quite an amount of colors, like having various tones of red, white and skin color, but I left two colors for his reduced colors alt in case I were to do like, his hat from his live action series.
STH3 (2024) - Shadow
One of Sonic’s most complex characters to exist once you get past his edgelord appearance and characterization, although maybe that’s why he’s most commonly known as Sonic’s main rival. I ended up doing reversed shading for his black fur so that he would look good, but since his portrait ended up being a bit big, he’ll need the mug extension patch to be used properly. If I redo his portrait in the future, maybe I’ll fix up some of his shading, alongside making his eyes a bit different so he doesn’t look a bit weird, or maybe just leave him with that and just give him an angry alt.
Shadow outfits and expressions
Happy expression
Really angry expression
John Wick alt
John Wick outfit
This one was inspired by TheMathewFlames’ youtube video of Shadow as John Wick, and considering that was made by the casting of Keanu as Shadow, it was very fitting tbh. The design and colors of the outfit were basically straight from the John Wick portrait I did earlier, although in the version with reduced colors I feel that his suit blends too much from his darkest hair color, but since I didn’t want it to be too light, I made it like that. Maybe I’ll change it later.
Batman alt
No mask alt
Batman outfit
After making the John Wick outfit for Shadow, I also decided to do some portraits of the Batman outfit made for him. Funny enough, I thought making his portrait with his mask was going to be more easier at managing his colors compared to the variant without it, but that ended up being the contrary. So what I ended up doing was axing his darkest eye and hair color and replacing it with the only dark hair color he had there, and so far it looks like it isn’t that noticeable at least.
Facing right/inverted alt
Terios
The character that pretty much is one of Shadow’s early designs, and the one that resembles Sonic the most. Thanks to that I took the portrait I made of him and used it to make this one. Aside from changing the color scheme and adding the scarred eye, red collar and smiling frames, I also took part of one of Knuckles dreadlocks thanks to basing this portrait on his look in SXSG. Overall this one doesn’t lose a lot of important colors when reducing it too max 16 colors, so it still looks nice.
STH (2020) - Dr Ivo 'Eggman' Robotnik
The mad genius of the Sonic franchise himself, and specifically the version portrayed by the famous Jim Carrey. The first outfit I did of him is the new one he has in the 3rd movie, of which I only had trouble at drawing one of the shoulders and some parts of the collar. It’s a bit surprising and good that, for the most part, the darkest hair (moustache) tone makes for a good third red tone, although I couldn’t get to have him keep at least one yellow tone for some parts of his outfits. If I revisit him, maybe I’ll rework a bit his moustache and the collar of his outfits.
STH3 (2024) - Dr. Gerald Robotnik
Ivo’s grandfather, and Shadow’s creator. Seeing as he’s pretty much like an older Eggman (I mean, he’s portrayed by the same actor, just like in the games) he’s more or less an edit of Eggman’s new outfit of the 3rd Sonic Movie. After that, I did his other main outfit of this movie, the scientist outfit. Fortunately, unlike his grandson, managing the colors for his outfits ended up being a lot easier, even while giving a light blue color that’s only used in his eyes. If I revisit his portrait, I would maybe make the part between his chin and neck a bit more larger and fatter, since compared to Ivo he has more fat in that part.
STH4 (2027) - Amy Rose
The spunky and cheerful pink haired girl hedgehog from the Sonic franchise, the movie version that is interpreted by [Unknown VA, will change once they announce who will be]. I spend a good amount of time making her portrait so that it would come out well, and it shows. The most difficult part of her head for the portraits (aside from the eyes like how it also turned out with the previous Sonic characters) would be her tuft of hair above her head, I would say, but it wasn’t very hard to figure out how to draw it. The first outfit I made was the one where she has the cloak and cape, with her head uncovered. After that I did her alt with the hammer, which I bet was thankfully able to be made thanks to her not being too big for the hammer to not be able to fit in the portrait. Then after that I did an alt where she wears an outfit that resembles the one she has in the games since Sonic Adventure, which was done for two reasons: one, since via a concept art of the third movie shows her with this outfit, so I did it in case in the next movie it does turn out she ends up wearing it, and two, so that people could have a portrait of the movie version of Amy with the outfit of her main counterpart instead of the other one. After that I did a hooded alt of her other outfit. As for the colors used for her normal variants, since she has a good amount of colors (including the ones used in her hand and hammer if you count those) the main challenge of this portrait was to see how to fit each one while not losing too much detail. By the end, the result was the cape sharing colors with her two darkest skin tones, two green tones for her eyes that could be replaced by a 2nd hood shade and a 6th skin tone in her hooded alt, her 3rd hair tone being made a bit red to fit as a color tone for some of her clothes, and her lightest skin tone made being a bit clearer, which, while making her skin shades a bit more pale than usual, at least helped giving a good color for other parts of any of her portraits, mainly her eyes and glove. If I could tho, I wish I had another tone of yellow for her hammer, since her skin tones make it a bit hard to give it more convincing tones of yellow. Other than that tho, this character went much better than expected, and maybe I’ll only revisit her portrait if she ends up having a different outfit or appearance in the fourth movie.
STH4 (2027) - Metal Sonic
The live action version of Sonic’s robotic doppelganger, who so far is the most accurate to his game counterpart, appearance wise. His portrait was a bit more difficult to do than Sonic’s, due to having a different design and color palette (shine for the head alongside the lines added on for the movie design, yellow for the ears and chest, and some parts having a different size due to being more similar to the game counterpart), not having a very clear reference to get most of the important details in unlike with Amy, and overall due to me making more characters that are organic or don’t weat a suit of armor, so this one was a bit of a learning curve for me. But in the end I was able to get most of the important parts done well, and if I end up redoing it, maybe it will be once the 4th Sonic movie comes out.
John Wick
The Boogeyman himself. I wanted to do some portraits of this character ever since the actor of this character was cast as a certain black animal (well, if you have checked the portraits I’ve made, it’ll be obvious who I am talking about). Ngl, it was pretty fun to make them honestly. Most of the art was based on the Fortnite skins of this character, although I also checked screenshots of him in the movies, alongside pure skill and creativity from my own. The character I took to make his pose was Elbert, and then I used Fado’s hair to make the alts with long hair. Overall, I’m very happy with how these portraits turned out.
Robe alt
Star Wars EIII - Obi-Wan Kenobi
One of Star Wars biggest main characters, in his Episode III attire. Despite having somewhat of a simple design, it took a bit making his tunic since I was focused on detailing it so it would look nice. I think part of what makes characters with light hair/clothing be more elaborate than some with darker ones is due to how much colors and shading they need so that they don’t end up looking too flat. Also I may have overdone it with the hair shading or not, depending on your point of view, but imo it doesn’t look too bad.
If I revisit his portrait I may give another try at doing his hair (mainly his beard, see if I’m able to make it more lighter in color) and his robe alt, but otherwise, this one turned out good.
Star Wars EIII - Anakin Skywalker
The second main character of SW Episode 3, at the point where he truly went to the dark side and became the dreaded Darth Vader. His outfit was pretty much easier to do than Obi-Wan’s, in no small part thanks to using darker colors, and thus not needing too much tones to look fine. Maybe his hair was more trickier to make due to being longer and not combed, but I’d say it turned out fine, even without some hair shine that would’ve made the design more complex to do. I think I would’ve liked it if his face scar was more visible at both sides, but I hope it is noticeable. Since at the moment I’ll postpone two alts for him, I at least gave him angry and Sith eyes alts, for when he’s either angry or turned into the dark side. Otherwise, this one came out decent at the end.
X-Men - Gambit
The charming Cajun thief mutant from the X-Men franchise. His design and overall pose is mainly based on His X-Men 97 OA (Official Artwork), although I made this portrait as it being based more on his usual comic book outfit, which, in contrast to his hair that sometimes changes in style and color, is usually kept the same. But in comparison to most X-Men (and Marvel) characters from before the 90’s, his color palette is the trickiest part to manage, since I had to fit in tones of his maroon hair, red eyes, black headgear, the blue part of his attire, and his brown coat that thankfully covers the magenta and white accent parts of his outfit. Even with all that tho, he’s left with one extra spare color that I end up using for his hand holding a card alt to add more to his character. If I end up revisiting his portrait I may shade his hair a bit differently so that it looks a bit more like usual FE character hair, and add more details to his coat, but otherwise I like how his portrait turned out in the end.
UPDATE: Due to the amount of sprites made over the course of time, some of the sections in the main post have been moved to a separate one to make space for it. The Persona 3, others/OC, and observaction only sections will be found in their respective separate posts, while the rest of the sprites will be located on the main one.
SECOND UPDATE: The other videogame franchises section has been moved to a separate post to make space for the main one.

































































































































































































































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