can someone help me with 0x12? I have it set to character 0x80 and telling my enemies not to attack that character. But they do it anyway. here is my script
#define PursueExceptJJ [0x12,0x02,0x02,0x00]
#define AttackInRangeExceptJJ [0x12,0x03,0x09,0x00]
if i give enemies this AI, they will still decide to attack JJ. But I did the exact same thing with the swarms from chapter 2.
#define PursueExceptSwarm [0x13,0x02,0x02,0x00]
#define AttackInRangeExceptSwarm [0x13,0x03,0x09,0x00]
in hex, B97A0C
I have 80 there, and 7D are just other enemies because I didn’t have anything else to put there. can someone help me with 0x12 primary AI?
edit1: huh… so i tried to change 0x12 to 0x13 and changed the character id from 0x80 (jelijeli) to 0x70 (swarm), and it still doesn’t work… Is something wrong with my chapter…?