I will most certainly be adding to this in the future, but I figured I’d start with 2 Projects I designed that mess with the rng of FE. One of which has been done before, but I don’t believe it has been done for FE8, which is what I did it for. The other is something only someone out of their mind would do.
The first one makes it so in FE8, normal mode double rng gets rolled and in hard mode single rng gets rolled. The second one basically reverses hit. So if you have a 100 percent chance to hit in vanilla fe8, you’d now have a zero percent chance to hit. This does not apply exclusively to hit, but rather anything that uses double rng in vanilla in FE8. Good luck getting sword units to hit. Good luck trying to hit at all for that matter.
You can download both of them here!
If you want to look at the source code for these hacks, then that can be found here
I will hopefully be adding to this as I create more engine hacks like this. Have fun tearing out your hair at the miss hack.