This seems like what I need, but...
Even google translated, it's hard to understand. Just tell me if I get anything wrong.
Myrrh is 0x0E, so can't change her ID.
The Gorgon and Gorgon Egg are hardcoded for their transformation, so can't change them. (0x34 and 0x62)
The Entombed/Mummy is hardcoded for the EXP it gives, class slot is 0x53.
Dancers are hardcoded to 0x77.
Dracozombie and DK have hardcoding.
Phantom has hardcoding.
Pegasus Knights have hardcoding related to their... map icons? Really?
Dracoknight and Dragon Master and Wyvern Knight all have hardcoded sounds for their map movement sounds.
General, Sniper, Wyvern Knight, Priest, and Rogue all have hardcoding for their weapon skills.
0x0B 0x0C Generals w/Great Shield
0x0E Manakete transform
0x1B 0x1C Sniper sureshot skills
0x1F 0x20 0x21 0x22 0x23 0x24 Wyverns (Map sounds, and pierce skill for WK only)
0x2B 0x2C Bishops slayer skill
0x33 Rogue pick skill
0x48 0x49 Pegasus/Falcoknight map sounds
0x51 Phantom's everything.
0x53 Entombed EXP Boost
0x65 0x66 DK and Dracozombie
0x77 Dancers effects
So, 23 hardcoded effects? Hopefully I didn't miss anything.
I feel like Circles's skill system removes the hardcoding for all the vanilla skills in FE8, I'm not sure about the Entombed EXP boost, I don't understand why flying sounds had to be hardcoded...
Big help overall. Thanks!