Welcome to Fire Emblem 8x!
This project has been approx 6 months in the making. And like most here I've always wanted to make a Fire Emblem game, and this is my first draft of one! It's build on the idea on the original FE8 one of my favorite games. I've made several smaller games in RPG Maker VX/Ace/Mv but only released one/two, I've also written a 50 page murder short story and released that. So I some experience in this regard, but nevertheless I do hope you throughly enjoy playing this as much as I did making it!
It's the year 803 in an Alternate Universe from the original Magvel. King Vigarde is very much
alive and the twins Eirika and Ephraim leave Renais to visit their friend Prince Lyon in Grado.
In Grado Prince Lyon has met a young... woman? dragon? both. Her name is Idunn. She hails
from a different continent of Elibe, and she brings a weapon of immeasureable power. She informs
Lyon her brother is here in Magvel... Her brother who has been long lost to her... Her brother who
was sealed away 800 years ago by Lyon's ancestor Grado the 1st.
Lyon, Eirika and Ephraim travel across Magvel to stop the Resurrection of the Demon King
Fomortiis, the only way to stop his revival is the destruction of the Sacred Stones. Of course,
who would destroy their national treasures so easily? War is here. Peace was so easy, if not
for the stubborness of mankind.
Chapters 1-9 completed! Chapter 24-26 is the finale.
No Easy Mode, I've only tested hard mode, but it shouldn't be any different then normal.
I didn't implement skills because I didn't feel like it flowed well with original FE8. It
can lead to some crazy stuff, so for now there is NONE. They are really well done though,
It's just not happeneing in this hack.
Unpromoted Stats cap is now 25 (from 20).
Promoted Units can reach up to 40!
Weapon balancing to make ~sense~
No more Promotion items except the MASTER SEAL.
Modern Weapons have been added between Steel and Silver tier.
Eirika, Ephraim and Lyon get their promotion items much earlier.
Some weapons give stat boosts, Rapier grants Str+2, Def+1. Reginlief grants Str+2, Spd +1.
Duel Sword gives Str/Def+2 and is effective vs Fighters/Warriors.
Duel Axe gives Skl/Spd+2 and is effective vs Myrmidons and Swordmasters.
Daggers for thieves to throw and critically hit their enemies.
Bows have 2-3 range to escape punishment from others!
Magic has been tweaked allowing more variety.
Thunder with 2-3 range.
White Light which ignores Defense!
Black Shld granting the user Def/Res+3 during combat.
Several new classes!
Sacean: a Horseback archer who pelts enemies with critical hits!
Marauder: a bandit and horse join together to run down foes!
Huntress: Female archer who prefers Power and Defense over skill and speed.
Light/Heavy Cavaliers: Wielding Swords or Axes they are speedy or heavy.
Wizard: replaces Summoner and is a Dark Mage with high speed and skill caps.
Generals only have Lances and Bows!
Dancers now have swords!
Wyverns wield axes not spears!
Light Cavaliers have Swords/Lances and Promotes into Paladin/Ranger.
Heavy Cavaliers have Axes/Lances and Promotes into Great Knight/Wyvern Lord.
AND MAAAANY MORE!!!
Inside contains the UPS Patch
Character Growth Rates (spoilers it's in order you recruit them)
Classes Max Stats
Known Bugs / Features not fixes yet
- When buying the Iron Dagger icon sometimes glitches.
- Same as Duel Sword and Axe.
- Opening either chest in Chapter 9 sometimes freezes games.
- Death quotes aren't accurate to character.
- Supports are removed for above reasons. Will update later most will get 1-3 supports.
- Chapter 6, there is a knight and Archer with Modern Wpns. For some reason their stats are SUPER inflated. Hard to beat, but still doable.
I really hope you guys enjoy this game!
Any feedback bad or good is welcome!
(somehow I can hide the download link, but not the rest of the text? how and why?)