Blazing Renaissance ~ Planning

So I’ve basically been meditating in a forest these past two days, and will be doing so until I return to civilization on Monday.

But that never stops me from getting some work done. Updated chapter goals concepts:

Theseus Mode:

  • Prologue: Surround enemies
  • Chapter 1: Arrive/Kill fewer than 20 enemies (can we get a goal window kill counter maybe?)
  • Chapter 2: Capture boss (Pi did capturing so maybe)
  • Chapter 3: Seize all
  • Chapter 4:
  • Chapter 5: Defeat 50 enemies

Aderyn Mode:

  • Prologue: Defend villages
  • Chapter 1: Escape
  • Chapter 2: Sabotage supplies (similar to FE10’s, maybe with enemy convoys?)
  • Chapter 3: Rescue “Jorah” (temporary name)
  • Chapter 4: Recruit 30 soldiers/Restock
  • Chapter 5: Defeat 50 enemies

There are essentially three characters are set-in-stone, and then I was figuring we’d pad out the casts (about 10 units per mode + utilizing generics) with communal character submissions.