The Hag in White [COMPLETE]

I can’t say I’ve ever particularly thought of taking charge of someone else’s project, no. I feel like if I’m going to spend time hacking I’d rather do it with my own ideas.

Incidentally, Decay of the Fangs was not, in fact, abandoned. It made a comeback a few years later right here, in FEU, under the name Black Fang. Yeah, the hack’s just called Black Fang now. I’m pretty sure it’s finished.

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Wait really? I never knew of that!

Edit: HOLY MOLY IT’S TRUE! BEST NEWS! You made my day. Also, I didn’t exactly meant that if you had considered taking over other people’s abandoned project, should have explained myself better. What I meant was taking the main premise of a project and making your own version of it. In the previous example, I meant making your own project about what happened to the Black Fang after FE7, not to copy and paste theirs. Kind of like what you did with The Princess Lament, making your own version of FE8.

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I don’t think I’ll do any more vanilla-adjacent projects, to be honest. Sorry.

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Don’t be. Honestly, seeing what you acomplished with The Hag in White, I (and many others) will be more than fine with whatever non vanilla-adjacent projects comes out of that twisted beard of yours, Rubenio :rofl:

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Does anyone know if there is a recruitment guide available anywhere?

Really fun hack, tried it after seeing Imported Cheese stream and I didn’t thought I would enjoy it this much.

Always glad to see finished FE projects with this much polish, truly impressive and inspiring

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I don’t believe there is one, but there are only three recruitments you stand a reasonable chance of missing. The requirements for those recruitments are:

Hag recruitment guide (contains direct spoilers for recruitment methods and indirect spoilers for character recruitability)

In the big bridge map, escape off of the southern edge of the map instead of killing the boss. The recruitment from this is not immediate. There’s also a green unit who appears on this map who can be turned blue if talked to by Eupraxia, but they will join at the end of the map even if you didn’t talk to them.

In the zombie map, don’t kill any of the revenants. (They won’t attack you on EP.)

In the map where you need to press two switches, deliver the girl to her house, then stand near the assassin boss without killing him. This will initiate a cutscene.

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v2.2 released!

  • Fixed being able to trigger enemy-affecting events in chapter 22 even if the relevant enemies are all dead.
  • Fixed some minor map tile issues in chapters 2 and 19.
  • Fixed a character’s personal class not taking effective damage from the lancesplitter.
  • Fixed a character having the wrong description before their recruitment.
  • Fixed a battle convo in chapter 19 that could not be triggered.
  • Fixed a few typos and minor cutscene issues.
  • Added a few extra bits of dialogue.

Happy holidays in advance. Just a minor bugfix update.

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Finally beat the hack. Took me forever cause I kept getting distracted but here’s my team

Spoilers

Talking about the units

Kyra:Pretty decent lord. I’m not a huge fan of archers but she has solid enough stats plus the 3 ranged bows she can use are very nice. For sure one of the best units in the hack. Like her character. Stories overall good. Gets a 7/10

Halberdiers: THREE HALBERDIERS, THREE HALBERDIERS, THREE HALBERDIERS.

Fructuouso: probably the worst unit in this hack. I like him but the amount of time he’s died because provoke + clumsy + honestly not having that good defensive stats really hurt. He did become amazing after I fed him every statbooster and sent him to the arena but you know- that’s a lot of favoritism. Maybe he’s better if recruited first

Apate: probably my favorite character in the hack. I’m not a huge fan of her ending but its not the worst. Also yeah she’s good as a unit. The end.

The bandit trio: begona had a leadership star and has amazing strength+speed so she replaced phobos. Fango has big strength and pretty much is just a better fructuouso. Only thing worse is he doesn’t have provoke which you can argue is a good thing since unless fructuouso is trained he dies way to easily- and Lopez i didnt originally intend to use but he kept leveling strength so I had to.

Here’s him killing the final boss

https://youtu.be/_6fYZ1kFglA?si=AqleCd3SdQV8J216

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I can only respect your dedication to using all the available halberdiers lol

You forgot to upload a screenshot of Dahl’s final stats, but I can see on the videos all three were present in the final battle. Unless that was Ofelia.

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Oh I did- damn-

Dahl

Dahl

(I like that he can use the ice spear pretty well. He’s probably worse then the berserker you can get the same chapter but he’s for sure not terrible)

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So is it possible to patch a new version of a hack onto an old one without breaking my save file?

Never try to patch over an already patched ROM, that just breaks it.

Alright then.

Hey wait, what’s this:

What’s “sappy.gba”? I don’t remember making this file.

That looks like the kind of ROM copy Builder creates sometimes. Like if you open the ROM with Builder’s debug mode, it creates a copy named “romname.emulator.gba”

Sappy is a music editor for some GBA games that Builder is compatible with. I don’t use it, myself, but I imagine it’s got to do with that.

Okay, thanks for the clarification.

Damn, I got my hopes up when I saw your lv. 20 promoted Fructuoso, but you ended up being just another nonbeliever. :pensive:

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Yo guys I was looking at Telemus’ portrait, and I was like, ‘wait holler up… what if that cloth on his neck is not a cape, but a scarf to help his neck due to always using Fimbulvetr?’

whady’all think? is it a scarf or a cape?

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You know… I’ve seen many people love to use Lopez

Warning: this will be an absolute ramble, which is why I separated them into parts

And after thinking about it for a lil while, I wanna do a lil analysis on him as a character, and why he works so well, even with his downright horrendous start and equally horrendous growths.

How the Lopez Ball starts to roll (Early Game):

There are 2 things you quickly notice when you use Lopez: his pitiful base strength, and his personal Skill, Despoil. Furthermore his starting weapon, the Poison Sword, is the weakest weapon in the entire game, and its niche purpose is giving 2 weapon XP as opposed to the Iron sword’s 1. This means that he deals chip damage at best, and is practically useless against any lance units due to his pitiful bulk.

Despite this, he starts off with a C support with the rest of the Bandi-Trio, Begona and Fango. That’s a fire-wind-thunder triangle, at base C. and given how supports are far less common, this is a very good thing to have. This is further accentuated by the fact he can perform a triangle attack, which gives him the necessary killing power needed in order to not only gain XP to level up, but also get those sweet sweet coins.

Those coins are also VERY important. Players quickly learn that money is incredibly scarce to come by, with Gems coming rarely. Sure, Polonius eventually comes in chapter 10 to help with getting new items, but that only alleviates the financial situation. Because of this, people quickly learn to not only use Lopez for reliable chip, but also for getting kills.

Further accentuating this is the Armourslayer and Zambato that eventually get into the player’s armoury. Lopez will most likely be the fastest member of your party, meaning that using these 2 swords, he can reliable double and one round most enemies, especially if he is within his support range. This ofc, means more XP, and more coins.

How Lopez begins to pop off (Mid Game):

Things begin to look up for the bald breadwinner, starting at chapter 8, where Lopez gets the Shamshir, a low weight, high crit weapon. This is extremely good for obvious reasons. But what makes this even better is the fact that he has the supports needed to further bolster his crit rates. Crit stacking is not easy in Hag, due to [as previously mentioned] supports being so limited. but due to the Bandi-trio’s innately offense-oriented support triangle, this means that they have no issues getting higher crit rates.

Chapter 11 makes things even better for Lopez: This is where Lopez gets access to arguably one of the best held items in the game, the Solar Brace: an item that boosts his damage by 3 at the cost of his defences dropping by the same number. That’s no matter to Lopez though: he was already frail, so it’s just doubling down at this point.

And Lopez genuinely can’t stop winning. by Chapter 15, you get either the Axecrusher or the Lancesplitter. the Lancesplitter is the sword equivalent of the swordslayer: a reaver sword with effective damage against Lance units. suddenly, Lopez becomes far more competent at one rounding and killing enemies, due to the sheer amount of opportunities he gets to fire off either effective damage or crits.

However, there remains the issue that he relies on effective weapons to get to one rounding potential… yeah… about that:

Lopez at his finest (Late Game):

Lopez’s promotion into Assassin. The second best promotion in the game, only behind Kyra’s promo into the Toxophilite. A mammoth +6 strength is given to the breadwinner, and it’s accompanied by 2 VERY useful traits: the ability to use bows, and the skill Assassinate

Assassinate means that Lopez’s doubling attacks occur BEFORE the opponent can counter. and since Lopez has such high speed, in a world where everyone and their grandmother has the potential to be weak to a type of weapon that Lopez has, means that his offensive potential becomes absolutely nuts.

Furthermore, Bows gives Lopez not only the best weapon type in the game, but something Lopez greatly appreciates: ranged options. the cleaver bow fits Lopez like a glove (or wig if you’re feeling extra cruel) and something as simple as an Iron bow gives him effective damage on the pesky Falco knights. above all this however, is the potential to not get countered after attacking, due to attacking outside of his opponent’s range.

As if THAT wasn’t enough, his previously mentioned support triangle only gets bigger. by Finale-1, Lopez has an A support with the Bandi-trio. This means he gets +3 attack, +1 defence, +15 hit AND avoid, a STAGGERING +22 crit, and a +15 Crit avoid when in support range with the rest of the Bandi-trio

What an absolute unit

In conclusion, Lopez is the epitome of an investment character. and what an investment character he is. His beginnings are as rough as his endgame is dominant. Major props to Ruben for making such a fun unit to use and play around.

and as per usual, invest in the Lopez coin

thx for reading, if u do btw!!!

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Bald Breadwinner is so good I briefly caught myself thinking “dang I wish I’d come up with that for his ending title.”

Great post. Always love seeing stuff like this.

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