And by changing that #0x4, I can use it to look at different things in the class data, since the structure is documented here.
e: Well, roughly. \Have to comment out the next jump for the non-pointer bytes.
Thanks!
And by changing that #0x4, I can use it to look at different things in the class data, since the structure is documented here.
e: Well, roughly. \Have to comment out the next jump for the non-pointer bytes.
Thanks!