Act 2: Mandatory Arena Check for the Beef
Compression Tactics
So, it has been a while.
By one side, I’ve been having a downer mood lately borne from my skill issue, as after crashing right after clearing Floor 20, I had managed to lose three times in a row.
Somehow, I had forgotten how to win.
So I lost. I lost on Floor 6, I lost on Floor 18, I lost on Floor 20 three times. I kept losing.
Even when I could make it to Floor 20, I had gotten slower, as if I was missing something.
And being too slow could only be paid with my life.
Now hello everybody, this is Lesk with your Server 72 flawless run in a phone that has effectively caused me to go into Monster withdrawals despite the fact that I drink two cans daily.
Now, outside of the Third Stratum and acquiring new skills, Floors 11 to 15 are pretty straight-forward as they’re mostly arena-matches with a ‘reduced’ amount of enemies, mostly.
Floor 12 features a party-wide split, while 13 creates an Arena queue where your units enter the Arena to fight against a list of enemies.
Floor 14 features a return of our often-cheesed 30 Str, 30 Def Armor,
Right in time to be cheesed once more by recruiting them to our side.
Floor 15 features the nightmares that can’t be killed, like my Monster addiction. To progress through it, you need to kill the three monks on each side of the arena before getting ready to death-wham the boss.
By the by, it gets a hammer one turn after you take down the monks (as well as other weapons), but at this point bursting bosses should not be a problem.
And with this, Floor 15 is cleared, and its time to access the Fourth Stratum.
So, let’s go towards Floor 16.
For the grand part of this floor, our Def and Res will be decreased by two for the whole chapter, which has come to bite me on the runs where I said “fuck it all” and only invested in offensive stats (I was losing it)
Floor 18 featured an “escort” mission where you get to live react a nuclear warhead exploding all over the Dragon’s Gate, which is cool and should happen more oft-
Wait is that a Javelin of Li-
Afterwards comes Floor 19, with the objective being to dump Mana on the Altar (the sword boulder) five times to complete the chapter before it breaks, and while I’ve gotten better at it…
This still happened on my first run through this and it was honestly kinda peak cinema.
Also, I will come with a Forge note later on, since as mentioned by Zelg, Custom Arms can get ludicrous.
You want it, you name it - Brave, Reaver, Nosferatu effect, the list goes on, at a cost, of course.
And while I get my bearings back, it’s time to bid my goodbyes as I mentally prepare to tackle the Fifth Stratum, having now found a (hopefully) reliable set of stats to defeat this piece of work one more time.
So, until I make it back, this has been Lesk. Remember to make your custom weapons Brave and hand them off to Hardman, because you wouldn’t believe how well he uses them.
On the Next Chapter…
oh hey I wonder what a kaga block i-
WHAT THE FU-














