Act 4: Diesed
Sometimes I just wonder. Wonder why every time I get back up its only to be sent down tumbling once more. I’ve lost so many times that progress slowly feels like it has stalled. Sure, I went from selling Floor 30 hard to getting convoy’d at Floor 34, to now get softlocked at Floor 38.
Can I truly say that I have improved when I struggle at the same chapters and my runs are only stopped for things I couldn’t maneuver against?
Compression Tactics
Hello, welcome to Part 4 everybody, this comes at a rather late time as I’ve been finally playing as myself on Dies (for growth purposes).
The segment between Floors 26 and 30 is essentially a boss-rush, with five different bosses each with different mechanics.
Now, I really won’t say much, but in this floor is where multiple HP boss bars start showing up, and with each depletion, every unit gets refreshed.
This will be important for bosses that can be one-turned or heavily cleaved with DD, as it allows us to push for more movement while we chip a bar out.
Now, let’s begin with this clearly normal screenshot of Manni, Floor 27’s boss.
Three Boss Bars, with the ability to attack in two different phases each turn (Nightmare), now, Ragdoll can be cancelled through making use of the Anti-Shove:tm: formation (since you can’t push through other units), as this boss features an Arena Knock-Out area.
Take down one bar, and the boss starts handing stuns (prevents action of target) on its purple phase - take down another bar, and Manni gains Imperial - a skill that we will see on later floors (to my loss).
Imperial foes counter whenever they are attacked no matter the range, and do not get countered in return.
Now, let’s talk about Forte, one of the following bosses, with the following gimmick:
You need to wait.
Each turn, Forte’s stats will go down by 5. With all I’ve said so far, it sounds simple enough, right?
There’ll also be multiple bigles shooting from afar against you, constantly shooting at your units, which you need to position with care (which I can’t)
(I only need one unit to survive until the last turn and its DD’s clear oneshot).
And then, we have Fifth.
I screwed up big time the first time I fought him. Too hasty, too careless, and hardly had an idea of what its boss mechanics were. I paid the price for it. But I was able to get over the barrier that once took me down, Floor 30.
Since then, only I have hold myself back.
Note: Next post, maybe will edit this one, or maybe I will make a different post for the four extra units and their skill breakdown.
This has been Lesk. Good luck out there.
On the Next Chapter:
Yep. That’s me. You and I are trapped here forever.







