Implementing a con growth in GBA games?[Sort of in progress]

It can but modular battle’s code is so freaking badly organized. However, from it I’m isolating edited, compressed version of vanilla routines to make modding easier. So yeah, I can edit it really quickly/easily. More relevant (and my /real/ magnum opus) is [Charting the Battle Stat Computations][1]. I really just need to ctrl+f for ASPD and edit the routine that shows up.
[1]:[FE7] Charting the Battle Stat Computations

Edit: I did that and it’s here
080289C4 F000F8D0 bl #0x8028B68