Fire Emblem: Universe Pitch Ideas

More ideas from popular hacks include tier 3 promo, multiple endings, and low-use unique prf weapons that replenish uses every chapter.

2 Likes

Playable brigand because we love bandits

1 Like

Every story-significant villain has to show up again in the last chapter, naturally

3 Likes
  • First chapter starts with a lord, a jeigan and a few units fighting brigands.
  • Giving bows +1 range.
  • Holding unusable items that can buff (and debuff) your growth rates/stats or have skills attached to them.
  • Slim weapons give you more spd stat or weapon experience.
  • Rally skills and movement skills.
  • Performing the triangle attack with non-pegasus knights.
  • Trainee classes like Fletchling (bow) and Villager (swd).
  • T2 classes having access to different/more weapons types like armor knights wielding bows.
  • T3 non-FE GBA classes.
  • Summoning non-phantom/wight.
  • Staff units and refreshing units can wield weapons.
  • Refreshing units have similar items like rings.
  • The final boss is Fomortiis with different names.
3 Likes

It needs to have a title which was originally intended as just meaningless mashing of key words, but is then torturously name-dropped at the end.

3 Likes

This really was our Fire Emblem: Shadow Dragon and the Blade of Light.

4 Likes

What about our Gotoh?
Should be near OP

1 Like

Probably should have some villager trainees as well.

1 Like

The creator of feu should be the gotoh

3 Likes

The lord should use bows. Or lances. Or magic. Or axes. Or, dear god, anything but swords. Or, I changed my mind, swords are fine, they should use swords. Lord that can use every weapon but they start with E-ranks in all of them, actually.

Furthermore, we need one freelancer like Xane, and at least one swarper. Also, I’m seconding the playable brigand. Oh, and the early-joining cavaliers should be mediocre. Every time your cavs do anything, you should be wondering why you’re not just fielding exclusively infantry units (and a few fliers, because fliers will never not be good).

3 Likes

broke: 1-2 bows

also broke: 2-3 range bows

woke: 1-3 and 1-5 range bows. i think i speak for LITERALLY EVERYONE when i say the people want gaiden bows

6 Likes

preserve preps shop markup

2 Likes

Yea I think i’m going to make everything 75% more expensive in preps and make items 75% cheaper when selling things

We should totally use THE2’s status effect system

1 Like
  • Bosses move out of certain terrains that buff big avoid when you’re within their range attack.

  • Certain playable units have unique player phase battle themes.

  • Transporter (wagon/walker) class.

  • Iron weapons, basic tomes and a heal staff are equally cheap (and have infinite durability).

  • Blinking portraits.

  • No force promotion for lord class.

  • Save point tiles from FE11 and FE12.

  • Battle Preparation chapter from FE7-like chapters.

  • Enemy units’ battle animation palettes aren’t always red.

  • Map sprites aren’t blue, red and green.

  • Supports build automatically when units deployed together on the same map.

  • Personal weapons and legendary weapons have skills attached to them.

  • Non-lord units have personal weapons.

  • During the battle preparation menu, there is new option for asking for tactical advices, Tellius-style base conversations or visiting a base camp.

3 Likes

I’m glad to see the real fire emblem, is, indeed, what I said, was the friends we made along the way.

3 Likes

Adding combat arts, gaiden magic and 4th allegiance would go crazy

1 Like

every time in the hack Ru says something, someone has to say so tRue

every time r and u are adjacent in a word, R must be capatalized.

1 Like

Wait this would go crazy so tRue

2 Likes

3 tiers of split promotions + trainees. I love games with a lot of different classes.

1 Like