Hey there. Been playing this hack for a couple of days now and gotta say, it’s surprisingly harder than I expected, but overall not too frustratingly difficult compared to say other FE games like FE6. That said I did have some really blessed characters (capped str/spd Hartmann that makes FE6 Percival look like a chump lol) so I guess my experience might be affected a bit. Character balance could definitely use some work given that some characters just felt a bit more… mandatory? reliant? to use.
Currently played up to chapter 19 now so I’ll post some thoughts on characters so far given that I’m almost at endgame anyway, from the looks of it.
Characters/comments
Putting my hands up here to say I actually rigged for str/spd growths earlygame since well mount and I figured it’d pay off. It did, but then there are points in the game where it’s expected for You to have good level ups (Chapter 10 comes to mind given that Shouzou isnt strong enough to carry everything and his summons have a tendency to suicide into stuff anyway) which makes it feel kinda icky imo. I can see someone with a bad You struggling through this.
ngl i think i got a blessed taiga here lol.
Jagen does jagen stuff, though his speed tapers off a bit lategame and so does his usefulness. Probably expected tho
Dude was okay filler earlygame and got a promotion early to help smooth stuff along but was kinda whatever in the long run.
no.
a bit too reliant on early defense procs to keep tanking stuff earlygame and really has no business being deployed after like chapter 6 or 7. ig if you promote her to GK she might have some use but lol no.
tfw axe user
tfw 3 skill
this is totally not a recipe for disaster. you’re still kinda forced to use him earlygame because of his damage output but dear god i was so glad to be rid of him by midgame
now this one is pretty jank, her stats kinda ended up being blegh and being your only potential ballistician doesn’t help either. it feels like you’re expected to use her and you get a bit screwed if she has ass stats. idk. maybe add a prepromo sniper somewhere idk lol
Kris had some use earlygame and was mostly among the ‘not shit’ crew which is nice. Falls off a bit later ig but still decent as filler.
tfw low base strength and no steel swords or something. wasnt really a fun character to use and i just gave up early on.
God, and probably the one guy carrying the run. Main bosskiller and basically juggernaut. That said, he and You are your only mounts earlygame so this really favors him quite a lot, since You has pretty suspect durability for most of the game.
idk why she has so much str. works as filler and okay staffbot ig.
Filch is kinda reliant on speed procs which makes things icky (for example, the chapter 7 hero crest requires 17 speed to steal and Filch joins with 12 speed so she requires like 5 speed procs in 4 maps just to be able to steal it. Her speed growth is 70% so you’ll need 7-8 levels on average so glhf feeding her that much kills lol). Given that Filch isnt exactly the best combat unit for the entire game this kinda degenerates into having to feed her kills just so she can steal stuff, and it’s annoying to deal with when she’s your only thief in the entire game and there’s stealables almost every map. Stealing gems is also required to get money since income is pretty much non existent otherwise. Just a bit too much reliance on her utility when she can easily fall short, not fun to deal with. Just for that example, I had to turtle on chapter 7 to feed kills to Filch just so she can steal the Hero Crest.
Kinda okay filler and less frustrating to use than Forz ig. His problem is Horace joining relatively soon after he does and so he doesnt get much time in the spotlight.
Finally someone with actual bases in a while. Mute is really cool and I decided to go SM instead of Ranger since it fits more thematically imo. Works either way since she can easily get crits to cheat out some kills.
Joins as a flier with solid stats which is nice to have. I think he’d have been the run’s carry if not for Hartmann, but he still puts in good amount of work. On that note though maybe it’s just me but promotion to WL felt weak compared to WK, lances doesnt really make up for WK’s gains when you already have axes, but whatever works I suppose.
I actually think this is a pretty interesting integration of story and gameplay concept with Myron having 0 resistance in exchange for some pretty nice stats everywhere else. Great filler as long as you keep him away from mages, which isn’t too bad when you get a horse.
Shouzou does Shouzou stuff. Solid unit ngl, with a PRF tome and good bases. He is a bit reliant on getting crits with Luna early on to kill stuff though and makes chapter 10 a bit annoying given that he has to do a good amount of the offense here as well.
Laguna being an Est wasnt really what I expected, though her exp gain is kinda slow-ish which makes feeding her hard. The way she’s set up is a bit like Wolf/Sedgar from Shadow Dragon (prepromote growth units), but Laguna doesnt really have the option of say, reclassing into General here, so she’s squishy and has to be babied to get anywhere. At least the payoff is good.
Second flier and from what I know you get 2 Fili Shields in this game which is nice to put for both fliers. Didn’t get the c12 one unfortunately but well, it’s not too bad. Solid stats and can instant promote to help out. Very nice unit to have around.
mfw doubled by enemies on join map. That aside he has okay speed (it’s just his join map that’s troublesome to handle) and can be used as filler combat for a while.
And here I thought there was only one Est in this game. That said her exp gain is freakishly fast, but she requires being fed a lot of kills which can be a big investment. At some point though, she can get kills on her own with Overflow crits, so it’s not too bad.
idk lol fates mercenary guy is kinda filler as it is. fwiw though he does an alright job at it so not too bad.
Her bases aren’t too good at this point of the game imo but she can do alright damage and has some decent speed/bulk for a while.
Pretty amazing. Alto has alright bulk due to her high HP and speed while having the offense to back it up as well as A bows, which is nice for 3 range silver bow chips.
Definition of filler ig. 13 speed is kinda yikes tho
Also, one random bug I found: on chapter 16 the fleets can go onto land which I’m pretty sure shouldn’t be happening.