Also for the patch, I think I found it (or them) but even if implemented I don’t think it’s likely that everyone will create new portraits for every class their character can promote into.
Here’s the patches I think:
Also for the patch, I think I found it (or them) but even if implemented I don’t think it’s likely that everyone will create new portraits for every class their character can promote into.
Here’s the patches I think:
Slot: Garcia
Name: Adenia
Gender: F
Affinity: Fire
Class:
Bases:16 HP 2 STR 2 MAG 3 SKL 3 SPD 4 DEF 4 RES 6 CON 5 MOV
Uses Dark Magic
Battle Anims: FE-Repo/Battle Animations/Magi - Dark-Type/[Custom DM] Awakening Dark Mage [F] by BatimatheBat at main · Klokinator/FE-Repo · GitHub
Map Sprites:
FE-Repo/Map Sprites/Magi - Nature-Type/Mage (F) Alt (Leif, MeatofJustice)-stand.png at main · Klokinator/FE-Repo · GitHub
FE-Repo/Map Sprites/Magi - Nature-Type/Mage (F) Alt (Leif, MeatofJustice)-walk.png at main · Klokinator/FE-Repo · GitHub
Bases: 20 HP 6 STR 5 MAG 3 SKL 3 SPD 9 DEF 10 RES 11 CON 5 MOV
Promo Gains: +4 HP +2 STR +2 MAG +0 SKL +0 SPD +5 DEF +6 RES
Maximums: 28 STR 28 MAG 24 SKL 23 SPD 29 DEF 30 RES
Uses Axes, Light, Dark
Has Breath of Life as a Class Skill
Battle Anims:
FE-Repo/Battle Animations/Infantry - Knights, Generals, Armors/[Marshall] FE10-Style [U] by Nuramon at main · Klokinator/FE-Repo · GitHub
(Magic anim is Here)
Map Sprites:
https://raw.githubusercontent.com/Klokinator/FE-Repo/main/Map%20Sprites/Infantry%20-%20Knights,%20Generals,%20Armors/Marshall%20(U)%20Capeless%20Axe%20{Nuramon}-walk.png
https://raw.githubusercontent.com/Klokinator/FE-Repo/main/Map%20Sprites/Infantry%20-%20Knights,%20Generals,%20Armors/Marshall%20(U)%20Capeless%20Axe%20{Nuramon}-stand.png
Bases: 20 HP 4 STR 5 MAG 6 SKL 5 SPD 4 DEF 5 RES 8 CON 8 MOV
Promo Gains: +3 HP +1 STR +1 MAG +1 SKL +1 SPD +1 DEF +1 RES
Maximums: 26 STR 26 MAG 26 SKL 26 SPD 26 DEF 26 RES
Uses Swords, Anima, Dark
Has Lifetaker as a Class Skill
Battle Anims:
FE-Repo/Battle Animations/Mounted - Valks, MKs, Magi/[Dark-Knight] Leo's Dark Knight [F] by Leo_Link 2 at main · Klokinator/FE-Repo · GitHub
Map Sprites:
https://raw.githubusercontent.com/Klokinator/FE-Repo/main/Map%20Sprites/Mounted%20-%20Valks,%20MKs,%20Magi/Dark%20Knight%20(U)%20Helm%20{Unknown}-stand.png
https://raw.githubusercontent.com/Klokinator/FE-Repo/main/Map%20Sprites/Mounted%20-%20Valks,%20MKs,%20Magi/Dark%20Knight%20(U)%20Helm%20{Unknown}-walk.png
Weapon Levels: 71 Dark
Level: 4
Portrait (Uses pieces of Garytop Gravelyn, Zhenji, Kjelle, Yukimura Sanada, Seymour, ZessDynamite Veil2, Redbean Lysithea, Guinevere, AlemOwl Dr. Eggman, Tobiki G’raha):
Description:
A hotheaded mage once in service
to Renais. She’s very particular.
Growth Rates:
BOON(s): DEF
BANE(s): SKL
Skills:
(Lv1) Lily’s Poise
(Lv5) Wrath
(Lv13) Daunt
(Lv3 Promoted) Heavy Strikes
(Lv10 Promoted) Night Tide
Inventory:
Flux
Nosferatu
Hoplon Guard
Juna Fruit
Death Quote:
“Kff… So much… blood…
This won’t do…”
Misc:
I would like to request we use vanilla General animations for vanilla Generals, instead of the Marshall animations. I usually strongly prefer vanilla animations for vanilla classes in PMEs, since it makes it easier for custom classes to actually have unique animations- I was ultimately just trying to spite the argument earlier.
also if anyone says “all infantry have shove” or anything of that sort I will Riot. I hate having pieces of my skillset decided for me like that in PMEs.
I’m considering Hero, Ranger, and possibly a third promotion that could be a Gladiator class, or something similar. I envision the Gladiator class as a type of Berserker, but focused specifically on swords. Is something like this available in the repository?
I would really appreciate having new animations for all available classes. I’ve played gba-era games so often that it has become quite boring to see the same animations over and over again.
*sigh* Please at least use something different from Marshall for vanilla Generals. I would like my class to actually stand out, and, well… not a lot of casting armored.
Is the Baron animation alright?
Don’t quite know which Baron set you’re referring to, but what’s on the repo under that name is… fine, I guess. Still going to feel jarring b/c That’s Not A General™, but at least it’s categorized as a general reskin.
You mean like this?: [Custom Polearm] Sergeant [M] by Spud
Also Female: [Custom Polearm] Sergeant [F]
I was going to suggest Nuramon’s Vanguard but it would be tough to have a good difference between that and the hero
I will provide links to all possible animations here. It would be great if you could choose one. I haven’t included any Marshall animations, as per your request.
Sure. This is great and could work. You want to have all three weapons or only Sword and Lances?
Is Helment really different enough for you? It’s my pick out of the lot, but I do have to question that. It is just a different helmet and a shield.
It is a nice helmet though.
You mean this one FE-Repo/Battle Animations/Infantry - Knights, Generals, Armors/[General-Reskin] Helment [U] by a3d3 at main · Klokinator/FE-Repo · GitHub?
If you like to have this we can do that. Thank you for your help! ![]()
just Sword and Lances would be cooler imo because the other 2 promos also have 1 other weapon with the sword.
I want to increase the HP Limit for playable units to 80. Is this alright with you people?
Oh right I forgot to make caps for Red Mage lemme make em lol also I don’t mind
Here we are a very balanced class design to not miss with the 30 skl cap(if used)
I am looking into this.
Slot:kyle
Name:mina
Gender:female
Affinity:ice
Class:noble
Weapon Levels: d in staffs
Level:1
Portrait (freefall):
Description: cursed noble of freila quiet and
determined . susceptible to dark magic
BOON(s): str(+2)
BANE(s):mag(-3) sets her luck to 0 pls and make base con the same as classes
Growth Rates:400%
HP:55%(-10%)
STR: 35%
MAG:65%(+5%)
SKL:45%(+5%)
SPD:65%(+5%)
LCK:70%(-10%)
DEF:25%(-5%)
RES:40%(+10%)
Skills: black magic (for paragon)(Prf)
Nihil (for discipline+)(lv 1 princess )
Critcal force (lv 14 princess)
Hero (for apptitude)(lv15 princess)
Resolve (lv 17 princess)(for level 20)
Slayer(lv 2 master knight)
Inventory:
Mend
Heal
Restore
Elixir
Alastor
Death Quote:NO Not no….w……. Mum hel….p m…..e…
Misc:
Noble animation (made by eretein)
Princess animation (mad by teraspark)
Master knight animation (made by Toji Magi and teraspark)
Noble animation (made by batimathebat)
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Princess animation (fe 8 lord animation)
![]()
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Master knight animation (made by unknown)
![]()
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(icon made by batima )
10 mt 95 hit 20 crit 1-2 range 9 weight2 wexp 42 uses at 1 range uses str at 2 range its magical wepon uses magic (if possible)
Grats+2 str +4 mag 3skl +5luck +1def +2res
(uses shine animation at range)
A rank can be only used by prepromted promoted classes (paladin, swordmaster etc.)
description
Great blade of light
mina memento of her mum
Used by advenced classes only
Helps mina when she ready.
Noble base status
Entire class line take effective damege for all dark magic (all dark tomes and gorgons and mogolls wepons )
Noble class skill is apptitude
Princess class skill is paragon
Master knight is canto+
Noble class bases
13 hp
1 str
5 mag
2 skl
1 SPD
1 def
2 Res
5 con
5 move
Can only level to 10
Promotes with alastor to princess
Promo gains
2 hp
3str
2 skl
1 SPD
2def
1 Res
1 con
Gains d rank is sword
Base stats
18 HP
3 str
3 mag
2skl
4 SPD
2def
4 res
6 con
C rank sword and d staffs
Promotes with alastor again to master knight
Promo gains
5hp
3str
3 mag
4 skl
3spd
2 def
2 res
2 con
3move
Base stats
26 Hp
6 str
8 mag
7 skl
9spd
5 def
7 res
8 con
C rank sword,lances,axes,bows,anima,light staffs
Gets b rank in lances axes bows light and c rank in anima
Stats caps
80 ho
24 str
27 mag
27 skl
27 SPD
30 luck
23 def
27 res
[/details]
Later in few hours
Also question can i write/add supports?