I just tested it and setting the con and move bonuses to negative numbers does in fact reduce con and movement but the display in the stat screen is wrong
Side-note to this, but that might be better as a separate hack to display Mov as 0 if AI byte 4 is set to 0x20 (like FE7x). Then, all enemies that donât move would display 0 and you wouldnât have to run events or clone class shenanigans to get the desired effect.
I believe this may be because suspending the game doesnât save the sign bit of statsâŚ