[FE8] HoloEmblem: The Search for Seiso (42 Chapters) [v.1.8.2]

Is all good. When she leveled to 25 I got the menu where I could choose to replace a skill :+1:


I should have knew this bug earlier. This was supposed to be level 32, so obviously there is a rollover binary bug in the play here.

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HOW did this happen???

Laplus became Luna

Twins at maximum level and Bae as bonus

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Chapter 18 secret shop still doesn’t work

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did you check the tile above it? Maybe i forgot to set it correctly

I checked the entire map lol but still couldn’t find it sadly.

That’s where I found it (v1.82). There are two open tiles on that island, it’s the upper one.

At the moment this is the only time that I can say that I don’t like the design of a map, more specifically the 24x map.

As you can see in the image, you can’t get to that enemy in any normal way, since you have to have someone with a longbow and bow range+1 (Flare) or use the warp staff to get to that enemy, since you have to kill him to discover that there is a magic circle to open more parts of the map. I realized this after I finished the whole map and I got stuck because I couldn’t open the final door where the boss is and since I didn’t bring Flare or someone who can use the warp staff, I have to replay the whole map. The worst thing is that this map is full of enemies with long range weapons and if you didn’t train any of the HoloX girls, they die in a single attack.

Unless something changed in an update. There’s a door blocking the entrance to the room. The map has an issue where the seals make the terrain invisible instead of shading it. You can see the terrain when they die. You can also tell what the tile is by hovering over it. I think the map is a fair and decent challenge, on Seiso difficulty, but the one issue with the seals can be frustrating when you don’t know it

That is exactly the problem, not being able to know where the ground ends or starts, you can’t know that there is a wall/hole that prevents you from passing to kill the enemy and that the invisible terrain also hides the magic circle, so you just ignore that enemy and continue with the map until it is too late and you realize that you can’t advance any further.

And by the way, you can’t use long range magic either, because the enemy is just one tilt out of the magic range and you can’t get close because that specific enemy prevents you from using magic within an aura that this enemy generates.

Am I crazy, or are these stairs not blocked?

The same thing happened to me, the enemy in the lower left corner of the room is the one blocking the stairs to enter the room.

Oh I totally didn’t see that, thank you!

A flashback of Koyori months before the game starts, for some reason Koyori’s sprite has her koyote ears.

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Completely forgot about that thank you!

As CC says, you ruin the immersion :laughing:

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So true, literally unplayable

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GG Ru.


BigDEF

This is peak of fiction ever. (Don’t forget to give Noel Nihil, or else Kronii will just punch through her with the DEF-negating 2nd hit of Aether). If she does, with Ready Stance and Short Shield, Noel has effectively +10 DEF on enemy phase against melee enemies. With 43+ more defense she’ll block Kronii’s attacks.

ABSOLUTE
–CINEMA–

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