Glad you enjoy it so far.
As a head’s up, the next patch I work on will not be publicly available for awhile. I want to reach a more professional quality with my patch cycles before I start posting them here again.
Part of the reason for this has been my struggles in making a coherent plot for my project. You see, my project never started with a proper story outline. My game’s earlygame story has been reworked close to four times. Maybe five, if I count the point in time when this hack took place in Grado. In fact, I never even originally expected to get more than a couple chapters made for this game, and I will be the first to admit that I do not consider myself a game dev. This is just a hobby after all.
That is why I would like to offer both my sincerest apologies and thanks for those who have play-tested this game through myriad chapter and story changes, or even those who have just given the first chapter a shot. I learned a lot of lessons while working on this project, such as that planning ahead is crucial and essential for success. As somebody who was diagnosed with ADHD a few years ago, proper planning has always been a shortcoming for me finishing projects I’ve started.
I think part of the problem is I just don’t PLAY enough Fire Emblem these days. Yes, I love the series and characters but I struggle to complete Fire Emblem campaigns now because so many things hold my attention. I’ve actually never beaten a Fire Emblem romhack, not even a shorter one. That’s my confession for you guys.
I don’t doubt that one day I will complete this project, but in my terms it might not be as quickly as I had originally hoped. My plan for this year is to have at least 10 chapters made, fine-tuned and play-tested by FEE3, which should be doable if I don’t take an extremely long break.
What does this mean for the future? I don’t want to create a public discord for this project at this point in time, as that will pressure me to put out updates more frequently. I’ve been considering looking for somebody to help me as a co-writer or sounding board at some point, just so when I get stuck on a plot-hole or need help with working through an important character moment, I have somebody to talk about it with. I’m not writing Tolstoy, but I want to make sure that you guys (the audience) are able to find something to enjoy about the hack if you like it, whether it’s the story, gameplay or music!
If someone ever wants to try out a new patch, you know how to reach me. I will forever be your transparent hackrom creator, never keeping you in the dark. Beacon in hand, forging a path towards liberty.
-Cygnus