Weird crash in the latest Jan 2026 release on “In Occupation’s Shadow” when I move Florina one space to the left and then have Lyn occupy her current space.
tail of crash log
1462915 DEBUG: general_states: Testing region: True True
1462915 ERROR: general_states: Region condition {True} could not be evaluated
1462919 ERROR: driver: Game crashed with exception.
Traceback (most recent call last):
File “app\engine\driver.py”, line 165, in run
surf, repeat = game.state.update(, surf)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “app\engine\state_machine.py”, line 257, in update
begin_output = state.begin()
^^^^^^^^^^^^^
File “app\engine\general_states.py”, line 1032, in begin
self.menu = menus.Choice(self.cur_unit, options, info=info_descs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File “app\engine\menus.py”, line 376, in init
super().init(owner, options, topleft, background, info)
File “app\engine\menus.py”, line 160, in init
self.create_options(options, info)
File “app\engine\menus.py”, line 436, in create_options
desc = info_descs[idx]
~~~~~~~~~~^^^^^
IndexError: list index out of range
hey, found some bugs!
Rath’s filet can’t be used, and neither him nor heath can be recruited on map, and I think all the prepromoted units don’t appear to be learning any new skills (ex. Isadora hit level five and didn’t learn teleporter)
fixed these issues, thanks for letting me know.
I also forgot to give Geitz his skills so I gave him his.
I also changed some small thing with recruitment so that some units don’t get automatically added unless you actually find them on the map.
(also fixed swoop)
came back to this and started a fresh file on the latest patch, and I think I’ve found a few more bugs
currently in Ch23 and my promoted Florina doesn’t seem to be able to fly over river tiles where my other unpromoted fliers (e.g. Fiora) can. also I’ve been trying the Generosity Ring on Serra and its AoE effect is applying to attacks as well as heals, meaning your attacks target your own units as well as the intended enemy (which I guess is generous in a certain sense of the word)
also back in Lyn mode, something weird happened with Wallace in his join chapter where his speed stat somehow capped itself? I didn’t notice until the chapter afterwards so I wasn’t able to try and replicate, but my best guess is that it was either something to do with the Trick Ring I had him holding, or maybe some kind of underflow-related issue from his 0% Spd growth
edit: this may be intentional but just to confirm, is Simone’s base Pegasus Driver class supposed to cap out at level 30 rather than at 20 like other base classes? her promo bonuses don’t give an extra point of movement either but I dunno if that’s a balance choice or not, seems fair enough (looks like Elizabeth’s base Wyvern Rider class also caps at 30 rather than 20)
also just got a crash when using the Swinch staff with the Generosity Ring equipped. I just beat Ch24 and I noticed that the Snipers holding Silver Bows that spawn with Kishuna have their weapons greyed out, which I’m guessing means that Silver weapons are treated as “magic” since they hit Res? so Kishuna ends up nerfing his own bodyguards, which isn’t really too impactful since I doubt anyone is ever getting attacked by those Snipers anyway but I thought it was funny
started Ch25 now and there are a few mages towards the bottom of the map with Steel Swords/Lockpicks in their inventories and no tomes
I fixed the things that were issues except the generosity ring killing your allies (don’t know how to fix it) and the trick ring (no clue why it caps speed).
And the music in the sound room all have their proper names now, so they now align with their names in the credits given in the main post.
sorry sorry they are so valid, hope they find their second seals soon
Generosity Ring also breaks Serra’s Rewarp btw, I’m guessing because this engine also designates assists/heals as “attacks” (à la Florina Battle Cry proccing Crash Out) there’s no feasible way to make it distinguish between the two? it’s a shame bc it is very fun to do Engage-style Great Sacrifice heals with it and get a full level off of one Heal staff use but idk
I’m in the middle of Ch26 now and I’ve found that using a Door Key to open a door with a mounted unit doesn’t allow you to canto away afterwards - pressing the B button just cancels the door opening action instead. also because the two chests that enemy Legault opens on his way northwards both contain rings, he ends up discarding one of them which feels kinda bad. I managed to block one of the chests with Hector Victory Dashing over there but it might be better to just switch one of the rings into one of the other chests? unless this was an intentional puzzle to solve
Yeah so I switched the chests around so that you don’t miss anything on ch26 and for the generosity ring I restricted it to classes that can only heal, and to staves that don’t crash the game with the skill combined. I also added in a ring to replace the Trick Ring (the Trick ring is still in the game to make past versions compatible) and also, another new ring.