[FE7/8] Enemy Range Display Hack

Okay, that was actually pretty simple. To display NPC+Enemy Ranges, simply change $238EE from 80 to 40 (FE7).

tada! good work dude.

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Do we have a ā€œhacker-of-the-monthā€ award? Cause I think @circleseverywhere deserves one to honor his efforts for the community.

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I think there was a couple of standout hacking things that came up these past two months. Everyone should win!!!

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Of course. Youā€™ll absolutly right.

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The rate Iā€™m using this image is going to make it seem insincere at some point

But itā€™s totally sincere, this is awesome.

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Aww you guys <3

I started looking into it because Archā€™s note on the To-do List seemed intriguing. So I tried disassembling the FE7 beta and here we are.

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Changing $238EE to 00 displays Allies+NPC range, and C0 is for Allies only.
And A0 makes somethingā€¦ weirdā€¦

Neither allies nor NPC can reach the right part of the map, and it seems that an unit is highlighted, perhaps it marks hidden units? (And still itā€™s weird, since I didnā€™t load units there)

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OMG
Thank you so much for this!! :smiley:

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Presumably, it checks against the flag in a unitā€™s deployment number. 0x80 is enemies, 0xC0 is for other units. Thus, 0xA0 would be enemies past the 32nd deployed enemy (i.e. with a deployment number of 0xAsomething)