[FE7/8] Enemy Range Display Hack

Okay, that was actually pretty simple. To display NPC+Enemy Ranges, simply change $238EE from 80 to 40 (FE7).

tada! good work dude.

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Do we have a “hacker-of-the-month” award? Cause I think @circleseverywhere deserves one to honor his efforts for the community.

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I think there was a couple of standout hacking things that came up these past two months. Everyone should win!!!

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Of course. You’ll absolutly right.

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The rate I’m using this image is going to make it seem insincere at some point

But it’s totally sincere, this is awesome.

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Aww you guys <3

I started looking into it because Arch’s note on the To-do List seemed intriguing. So I tried disassembling the FE7 beta and here we are.

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Changing $238EE to 00 displays Allies+NPC range, and C0 is for Allies only.
And A0 makes something… weird…

Neither allies nor NPC can reach the right part of the map, and it seems that an unit is highlighted, perhaps it marks hidden units? (And still it’s weird, since I didn’t load units there)

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OMG
Thank you so much for this!! :smiley:

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Presumably, it checks against the flag in a unit’s deployment number. 0x80 is enemies, 0xC0 is for other units. Thus, 0xA0 would be enemies past the 32nd deployed enemy (i.e. with a deployment number of 0xAsomething)