Fe6 Goofy PME

There’s a high likelyhood i’ll be able to add a female lord class but just in case i’m not able to could you give me a backup class for her?

ooo yes i like this idea

The knight crest costs 10k by itself, also could you change his descripton, feels to samey to your other ones.

Replace Ain
Name: Waxer
image

Description: A 501st clone trooper onlying acting out his orders
Class: Sniper
Growths:
Bases Change (Any change WITHIN REASON):

  • HP: 66
  • Str/Mag: 18
  • Skl: 16
  • Spd: 15
  • Luck: 13
  • Def: 20
  • Res: 15
  • Con: 10
    Preferred weapon type (Optional): Bows
    Inventory (Up to 4 Items, Cannot be empty or have unusable items): Silver Bow, Brave Bow, Dracoshield, Angelic Robe

[Non-FE] [U] Star Wars Clone Trooper by WAve Download

Bow
Bow Unarmed
Unarmed

Palette (Optional, also send the text pallet value, not the image):
Battle Quote (Optional): Good soldiers follow orders. Good soldiers follow orders. Good soldiers follow orders.
Death Quote (Optional): The mission… the nightmare… they… finally… over…

Think you can make other archer enemies Clone Troopers as well?

Oh now there’s a TA set to kill my evasiontank bosses
Great…

Can’t res-5 him as lugh has 2 personal res and knights has 0 class res


Replacing : that one dark mage in chapter 6 that nobody remembers the name of. (Heintz maybe? can’t recall)
Name: Doga
Description: Cannot be killed, because he is doga.
Class: knight
Bases Change (Any change WITHIN REASON):

  • HP: +10
  • Str/Mag:+5
  • Skl:+7
  • Spd: set it to zero.
  • Luck:-3
  • Def:+4
  • Res:set to zero
  • Con: set to zero
    Preferred weapon type (Optional):
    Inventory (Up to 4 Items, Cannot be empty or have unusable items):
    Spear
    Iron lance
    Vulnerary (make it recover 15 hp)
    Palette (Optional, also send the text pallet value, not the image):
    Battle Quote (Optional): I saw that shot!
    Death Quote (Optional): You’re still too slow!

Replacing Windham:
Name: Garnef
Class: Druid
Description: Cant kill Garnef!
Bases Change (Any change WITHIN REASON):

Imhullu give + 10 Def, and has 10 mt, 75 hit, brave, 12 wt. Dark rank A 40 uses.

Would you mind making an event in the Gaiden where you pick this tome up as well as the Aureola?
Palette (Optional, also send the text pallet value, not the image):
Battle Quote (Optional): Huehuehue, you can’t stop it! then end shall come with your sacrifices!
Death Quote (Optional): This is fine, I’ll just show up again in another hundred years.

I dont have a garnet portrait, sadly.

would you have a tutorial on importing spell animations? I’m not too familiar how to myself.

do you have item sprites for these?

image
For the Short Pistol

image
For the Long Rifle

Both icons by Ryan914

1 Like

Replace: Idunn

Invader Maid Brigade

Name: Invader
Description: You thought there would actually be a final boss? Nope. It’s generic maids.
Class: Maid (see below)

Stats:
HP: 60
MAG: 30
SKL: 26
SPD: 26
LCK: 30
DEF: 24
RES: 30
CON: 6

image
By Jey the Count, Wasdye

Silver Dagger
Description: +7 Forge
MT: 21
HIT: 110
CRT: 15
WT: 6
Hits DEF
Animation: Arrow
image
By Ereshkigal

3 variants of the Silver Dagger exist; one classified as Anima, one as Light and one as Dark. All three have the same stats and all hit DEF. Because Bow and Staff share the same slot in the status screen, hitting all three types is sorta needed since there is no option that doesn’t get WT’d.

Inventory; three variants, equally distributed:
Silver Dagger (Anima) + Sleep + Physic + Elixir
Silver Dagger (Light) + Silence + Physic + Elixir
Silver Dagger (Dark) + Berserk + Physic + Elixir

Class: Maid
Description: -1 Mov was an awful promotion bonus
Caps: 30 in everything
Bases: A-Anima, A-Light, A-Dark, S-Staves, 8 Mov
Weak to anti-cav weapons (Horseslayer, Rapier etc.)

Animation by DatonDemand

Everything else is taken from vanilla Valk

Final boss notes:
Replace both Idunn and the generic manaketes with Invaders. The map is now a Rout map. The map starts with three Invaders on the map; one with each type of Silver Dagger. One Invader spawns each turn, in the cycle of Anima->Light->Dark->Anima from the statues. They spawn regardless of how many enemies there already are, so the only way to beat them is to beat more than one each turn until they’re gone. All Invaders can move to attack.

1 Like

I tested and nothing seems to go wrong if the weapon is a staff.

1 Like

Huh then just do staff, and make the dagger a special animation. Still, Sleep/Silence/Berserk is cycled through.

Who are these portraits/edits made by?

not my tutorial, but still a good one:

you dont have to install the patch that is required for fe8, as this is fe6.
Edit: the portrait may not be mine, but I dont know if I am aloud to say where it is from.

Then i may not be able to use the unit as people are strict with credits here.

alright i’ll check it out thanks

I’m not sure who made the Roy portrait (It doesn’t say on the repo) , but the recolour was by me

1 Like

Alright, I’ll eat the bullet here.
PH made the portrait.

Name: Tiena
Replace: Zeiss
Description: Guinevere is not the canon Aureola user.
Affinity: Light
Class: Mage (F)

Bases (went with +6 total because Zeiss is dependent on his Wyvern Rider bases and putting him in anything else gives him horrendously bad stats):
HP:
MAG: +3
SKL: -3
SPD: +3
LCK: +3
DEF: -3
RES: +3

Calc’d stats:
HP: 24
MAG: 11
SKL: 6
SPD: 8
LCK: 9
DEF: 3
RES: 9

Growths:
HP: 35
MAG: 45
SKL: 35
SPD: 35
LCK: 60
DEF: 10
RES: 60

Tiena uses a different version of the vanilla Mage (F) class. The only differences are that her variant uses Light magic (D-class base) and promotes into a Sage (F) variant that uses Light in place of Anima with altered class Wlv bases which affect promotion gains (S-Light, D-Staves; Promotion = instant Aureola access). Everything else is vanilla, including map and battle animations.

image
By Redbean

Inventory: Lightning, Tiena’s Staff (Can’t use at base; here for obvious reasons), Guiding Ring (Breaks 10k, but the intention is that Tiena should promote as soon as possible to grab Aureola)

The idea is that her bases aren’t that good and Lightning won’t get her many kills. Tiena should immediately promote so she can use Aureola after Ch16x which makes her usable again.

Mine is from the base game, with the blinking frame by Obsidian Daddy

1 Like

Name: Jemmie
Replace: Guerrero
Class: Sage (F)
Description: Why cast Elfire once when you can cast it ten times in a row?

Bases:
HP: -9
MAG: +5
SKL: +3
SPD: +3
LCK: +4
DEF: -3
RES:

Calc’d stats:
HP: 31
MAG: 18
SKL: 13
SPD: 15
LCK: 10
DEF: 5
RES: 9

image
By Redbean

Inventory: Elfire x10 Special (see below) Elixir

Elfire x10 Special (Elfire but all positive stats are +10; does not break)
MT: 18
HIT: 85
CRT: 10
WT: 4
USES: Does not break

Use vanilla Elfire icon.

Anim (yes the hit animation actually plays ten times in a row):

Animation originally by MikasaMikoto, pulled from Repo, edited by myself

1 Like

I will just make meta edits for today, because I am tired.

  1. Give Jack Frost a personal, or not, tome with the fimbulvetr animation and icon, named “Bufudyne” infinite uses, 10 mt, 85 hit, 8 wt, dark tome, 0 crit, def +6, res +6, lck±5, Effective against dragons.

next: buff Enemy Bishop growths by 15% across the board, because bishops are kinda garbo.

also: put bishops description as “ideal saints staff users”

And then: Give Theives their assasin stats from fe7, along with the caps.

and after all that: give generals +3 def and res, and -1 spd. just for fun.

Thieves have a promotion tho.

Missed opportunity to give her her shitty manga stats

image

Edit, Unrelated to this comment but is it alright if I make Fighters promote with orion’s bolt as we only have 2 orion’s bolt playables