Haven’t played FE3 in a looong while, I’ll be sure to try out your patch! Thank you for your work!
And also, Again, TIKI. IS. A. CHILD!. C.H.I.L.D.
Why people think she would talk normally anyway?
Update: v1.1!
Changelist v1.1:
-Implemented narrower spacing on the dialogue font (thanks CedAodh), which I think is easier to read, and reformatted dialogue to accommodate it.
-Fixed several typos.
-A few dialogue rewrites for meaning and clarity.
-Horse patch is now separated into Horse, Horse_Text_J, and Horse_Text_E, where Horse contains just the code that changes the weapon effectiveness, and the text patches edit the text where the effectiveness of the weapons is discussed/represented. People have been using the gameplay patches with other translations, and changing the dialogue with the horse gameplay changes may cause bugs in other translations, which I don’t want.
-Changed the names of some things in version E to match official names more.
-Fixed Ricardo’s enemy palette in version E.
Font change comparison:
Old:
https://i.imgur.com/FX9pXx7.png
New:
May I ask which program you used to edit the rom?
The program Sable (included in the buildfiles) edits the rom by inserting all the text and ASM in the project files.
So I use sable to patch the rom and can also use it to create my own rom patches?
Yes, exactly.
Is there a tutorial for sable editing anywhere?