First i’d like to say great work on this! Second I’d like to inform you of a bug I’ve found while playing around with this. It has to do with inserting animations in fe6 (I haven’t had issues doing so in fe7 or fe8). As I insert more animations, the older ones I have inserted . . . well they change.
it puts later frames from the animations over previous. and it will affect most (not all) of the custom animations I’ve added specifically. With one notable exception.Out of all the base animations in the game none of them mess up after adding in new ones, except the 1st, the armor knight lance animation. Now I’ve spent a few hours testing this to try and find more information on what affects this but regarless of the inserting method (I tried with both the battle animation text format and FEEditor Serialized form) it happens, and seems to be fairly random in what custon animations it affects.
Sorry for the long post, I just wanted to be detailed.

