Yes. I start playing again and i don’t know how to recruit kieran y can’t talk with him
Oscar can talk with him.
Thanks you it worked
I don’t know if I like the idea of having to recruit and perserve EVERY character for FE10 to start.
Couldn’t you just make it if you loose or don’t recruit them, they show up iwth the default stats?
If I promote Mist to a non-sword using class in FE9, will her class be reset in FE10?
Same question with Sothe, if I promote him in FE9, is his class reset to Rogue when FE10 starts?
Fun Fact: In the japanese script of FE10, they explain that the reason the Black Knight survived the collapse of the castle at the end of FE9 was because, get this… His warp powder malfunctioned, so when he fought Ike, only his soul and his armor were transported, but not his body. So maybe his Con stat is just how much his armor weight, lol.
Wow
That is really terrible
Yeah. No wonder they changed it in the localization.
Because nowhere else in the entire series does warp magic EVER do that.
Whereas the localization was the classic trope ‘I let you win’
One of the few times where I completely prefer the localization over the original
Long time for the new update. We are moving to 5.6 with more updates which I will also update in the OP. This patch is for the English version fe8.
Here is what we have changed:
Changed the skill version, and added character-specific skills and exclusive combat skills.
Optimized the display of combat skills, and changed the energy display to the state of the attribute bar. Character occupation skills have significantly been replaced.
Added mage combat skills.
The enemy can use combat skills no matter which difficulties you choose.
New characters and new animations.
Added holding combat skills and mysterious skills.
Ike’s transformation skills are changed to use a turn countdown.
Individual weapons cannot be exchanged and cannot be stored in the transport team.
Optimized the display of infinite durable weapons and props.
Some skill has been changed to active and passive.
Here are some screenshots.
$28@)57M.jpg…]()
So, I know they new patch is, well, new, but I was looking into trying to translate some UI. However, I cannot open the modded file in builder at all. Anything I can do to try and fix this so I can get started?
Hellooo,is only FE9 completed in English? I downloaded 9+10 together and they are still in Chinese.
It was specifically stated that only FE9 has a translation and even then it’s just a menu translation.
Yes, I get that it’s only 9, but the new patch is not translated. I would attempt to put the old translation into it, but the new patch cannot be edited in FEBuilder. That’s my question is how to address that.
Whoo! FE9 done, Ashnard Defeated!
Starting tonight… FE10!
A new version 5.8 is ready.
Sorry, I’m a little confused on which version to use. Which patch has the English menu translation?
I just add it to the OP.
How do you get Mist’s Valkyrie class?
Are Pelleas and Sephiran unlockable when playing FE10-RE for the first time, or do they require multiple playthroughs to get?
EDIT: Another question, where do I use the angel statues in FE10? Does the shrine of the goddess reappear at some point? I’m in part 4 and I only had the chance to use it once with Micaiah’s group.
Next question, how do I get back to the monastery? Or is it inaccessible in this part of FE10?