… Oh this splice is going to be so sick.
lol wait is it night for you melody?
yeah. just got dune with some FFXIV.
i’m not fising that typo.
Ik this coming from me is hypocritical(its night for me aswell)
BUT GET SOME SLEEP!
well, there are only the roy lock, zephiel lock, manakete lock, and myrmidon/ swordmaster lock, and we’ve already got smite and the sword of seals replacement for the roy lock and I’m gonna use the zephiel lock (which I have no idea if that will even work or not) for ghazt and it’s plasma. I don’t even know if i’m gonna be able to implement other prf’s, especially if we want to keep myrmidon and swordmaster exclusive weapons, and the manakete lock is still going to be used only for stuff like dragonstones for manakete units.I may be able to use weapon lock abuse as long as all the prfs are different weapon types.
In short, yeah plz limit the amount of prfs, fe6 doesn’t like them very much.
Slot: Zelot
Name: Sigurd
Gender: Male
Affinity: Fire
Class: Knight Lord (Paladin with Movement 9)
Weapon Levels: S Sword, A Lance
Level: 5
Portrait (CREDITS):
Description: He’s courageous and has a strong sense of justice.
Boon(s): STR, SKL, SPD
Bane(s): LCK, DEF, RES
Growth Rates
- HP: 90
- STR/MAG: 45
- SKL: 45
- SPD: 30
- LCK: 25
- DEF: 25
- RES: 5
Inventory: Tyrfing, Silver Lance, Javelin, Energy Ring
Death Quote: ‘Nngh…I regret losing…but it was a good fight…’
Misc:
Custom Weapons:
![]()
{Batima} Tyrfing.png (16×16)
Level: Sword PRF, Might: 15, Weight: 7, Hit: 85, Crit: 10, Range: 1, Uses: 50, Worth: 50,000, WEXP: 2, Other effects and notes: +5 skill, +5 speed, +10 resistance when equipped.
Battle Animations
Map Sprites
T2
Master Knight (M) Lance {Unknown}-walk.png (32×480)
Master Knight (M) Lance {Unknown}-stand.png (16×96)
Class Cards
T2
Master Knight (M) Grand Paladin Lance {flasuban}.png (80×72)
Item Icons
Portrait Repository
wow!that is amazing!!I love it!!
Well, because I made these 2 in the Neo PME, I’m gonna go ahead and add these for the sake of the story being a sequel (this doesn’t mean to start submitting bosses, it’s still playables first besides units from the neo pme that are returning)
Slot: Guinivere
Name: Allison
Gender: Female
Portrait:
(CapibraInSpace)
Slot: Zephiel
Name: Cameron
Portrait:
portrait by {MeatofJustice} repaletted
Everything else stays the same, I don’t think zephiel himself is too far off from my idea of Cameron
hohohohoooo this is gonna be a difficult splice to make
Name: Grast
Slot: Yoder
Class: Druid (M)
Affinity: Dark
Portrait:
Portrait Credit: MeatOfJustice
Description: An awkward, but brilliant, scholar who studies the Legendary Weapons.
Base Stat Details
Calculated Base Stats (using vanilla class bases):
HP: 33
MAG: 27
SKL: 19
SPD: 8
LCK: 11
DEF: 8
RES: 28
CON: 4
Boons: DEF, SKL, MAG, MAG, MAG
Banes: SPD, SPD, CON, CON, SPD
Notes: Joins with S-Dark to be able to use the weapon in his inventory.
Growths: Do not matter due to joining at Lv20
Inventory: Modified Fenrir (custom), Fenrir (normal), Saint’s Staff, Murgleis/Maltet (whichever route was not visited)
Death Quote: This is what I get… for coming outside…
Ending: Reclusive Sage: Grast published his findings on the Legendary Weapons and their functionality, revolutionizing warfare. Perhaps it was fortunate that this discovery came at a time of newfound peace.
Supports: Aurelie (Roy)
Modified Fenrir
Type: Dark
Rank: S (not a PRF; anyone with enough rank can use it)
MT: 15
HIT: 75
WT: 18
Dur: 13
Cannot be sold.
Notes: Effective against Dragons (shares eff. tag with Legendary Weapons). Uses the same icon and animation as vanilla Fenrir
Description: Good against wyverns, dragons. (same as Wyrmslayer)
Recruitment Dialogue (Ch21)
Grast: I’ve finally caught up to you, Aurelie!
Aurelie’s response:
Grast: Yes, it’s true. My research has finally borne fruit. I have managed to gain an understanding of the functions of the Legendary Weapons, using the Saint’s Staff and [route dependent] Murgleis/Maltet as a reference. I’ve even managed to reverse-engineer some of their functions into this Fenrir tome here.
Aurelie’s response:
Grast: Well, it isn’t as powerful as an actual Legendary Weapon, and the modifications did make the process of casting it much more convoluted… but it should prove effective against War Dragons just like a true Legendary Weapon ought to be.
Aurelie’s response:
Grast: Of course, I didn’t just bring my prototype. I’ve also brought the Saint’s Staff and [route-dependent] Murgleis/Maltet with me. I’m sure some of your companions will be able to make good use of them. Now, it would appear the enemy is moving. We’d best ready our weapons…
Designer’s notes: Grast’s bases are purposefully designed to barely survive a max-STR Silver Lance Wyvern Lord with 1 HP in open terrain. He’s also designed to have just enough attack power with his Modified Fenrir and his base stats to OHKO enemy Wyvern Lords (but not HM Galle) even if they max-roll HP and RES on HM (which is highly improbable). His RES is also so high that he can barely survive being doubled by a capped enemy Fenrir Druid. The downside? He’s absurdly slow, and due to his maxed-out join level, he can’t fix anything either. The Modified Fenrir is also designed to have a higher Rank requirement, and more WT, than a normal Fenrir to reflect the modifications made to the spell. It does have a bit more HIT though, to help ensure that Grast can somewhat safely lure out a single Wyvern Lord each turn if fully healed, as he doesn’t care if he is doubled or not if he OHKO’s on retaliation.
Slot: Sin
Name: Nis
Gender: Female
Affinity: Ice
Class: Nomad
Portrait (CREDITS): RedBean
Description: “A young, cold-blooded poacher hunter, who loves animals more then anything.”
Boon: Str
Bane: Hp
Growth Rates: Karel: 1025%, Roy/Fae: 325%, Unpromoted: 300% , Promoted: 265%, Dancers: 210%
HP: 45%
STR: 40%
MAG: N/A
SKL: 55%
SPD: 50%
LCK: 25%
DEF: 50%
RES: 35%
Inventory: Killing Bow, Orion Bolt
Death Quote: “Please spare Nil, Spur, and Flor…”
Ending: Nis “animal peace-keeper”: “After the war, Nis went back to the Plains of her home, and constructed the very first nature reserve in the continent. She was able to communicate with animals after so long.”
Misc (Supports): The names in the death quote are the names of her animals: Nil: Horse, Spur: Squirrel, and Flor: Raven
Slot: Astolfo
Name: Sakura
Gender: F
Affinity: Fire
Class: Wyvern rider
Portrait (CREDITS): Mrkisuke
Description: A gifted wyvern rider who was forced into the Bern army, turned coat at the injustice of Bern.
Boon: Res
Bane: Def
Growth Rates: Unpromoted: 300%
HP: 60%
STR: 70%
MAG: 0%
SKL: 50%
SPD: 60%
LCK: 0%
DEF: 30%
RES: 30%
Inventory: Steel lance, Javelin, Elixir
Death Quote: W-wish I could have stayed d-dad…..
Ending:
Sakura, Blooming Hope
After everything she went back to Bern to the sad acknowledgment her father was killed for her actions. After she wept she got back on her Wyvern and started helping the recovery of Bern becoming a head in its new army and helping stop any future wars or anyone being forced to fight for corruption.
She is gifted cuz she has the same con as a male Wyvern Lord at base.
Extra:I wanted to make it astolfo from fates but couldn’t find a portrait so here we go.
We sure she shouldn’t get a skill bane? She might not be able to see what’s in front of her well… (joke)
Also since Astolfo is a thief, I was thinking the replacement might’ve also have to be a thief, since their very important for Ch.8 no?
almost wanted to do a skl bane trust me but I like the idea to treat Taniel like Matthew you get a second thief BUT not till much later so if you let Taniel die you have to pay the cost of not having a thief around if nobody else makes a thief then Taniel is very important to keep alive.
Plus as you said Cath must be a thief so if you lose Taniel you dont get another thief till chp.12, So if Taniel dies you dont got a thief for 10 chapters.
Slot: Cath
Name: Maple
Gender: Female
Affinity: Ice
Class: Assassin (A Rank)
Portrait (CREDITS): Mrkisuke
Description: A “gifted” cat burglar who uses her charms and good looks to live; village burning caused by nobles, turned her into who she is now.
Boon: Con, Con, Con
Bane: Res, Skl, Spd
Growth Rates: Karel: 1025%, Roy/Fae: 325%, Unpromoted: 300% , Promoted: 265%, Dancers: 210%
HP: 40%
STR: 45%
MAG: N/A
SKL: 40%
SPD: 70%
LCK: 0%
DEF: 35%
RES: 35%
Inventory: Brave Sword, Body Rings, Light Brand
Death Quote: “Little bro… little sis… finally this pain has stopped… now I can see you once mor-”
Ending: Maple “Forced caused; optional peace”:
“After the war; with the help and final goodbyes from (Roy Replacement), Maple was able to rebuild her home village; there putting away her thieving ways, and found peace taking care of the towns orphanage. It is said everyday she visits two little grave on the outskirts of town.”
Misc (Supports): Yo Shadow thanks for inspiration; also can I write a support between Maple, and Sakura? Also give her same initial build as male thieves then tac that on with the two Con buffs. Also just wanted to make a bulky thief though I don’t know if Cath bases cut it.
cath’s bases
and ya you can do a support between the two
also that double res bane is making you lose 3 hp so the hp boon is only +2 and with +2 con her con only comes up to 7 con atleast enough to wield a killer without being slowed down but a brave sword is -5 AS and lightbrand is -2 AS
Anything you like me to specifically write about?
na just two gals worrying about their homes. Sakura worried about her father who she got taken away from and Maple worried about those in her village who survived with nothing much left.
With, or without the fan service support?
lol your choice. Sadly the best bet if you do that is like someone from scrub squad for Sakura if you do XD
for Maple you’d have to go through who she can support and pick someone from there.






